Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Offered job by a patron. Now owe him a favor. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
25 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
30 |
Given advanced training in a specialist field |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
33 |
Bankrupted by a rival. Gain the other trader as a Rival. |
5 |
33 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
36 |
Henry Ronald faith enjoys an explosion of popularity largely thanks to Henry Ronald's efforts. |
5 |
36 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
5 |
37 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
6 |
37 |
Continued as Believer (Missionary/Humanitarian). |
6 |
39 |
Someone more charismatic but less devout than Henry Ronald has become Henry Ronald's superior. |
6 |
41 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |
7 |
41 |
Continued as Believer (Missionary/Humanitarian). |
7 |
42 |
Henry Ronald secretly provide religious rites for a dying leader or noble, although they do not share Henry Ronald's faith. Gain an Ally in the family and a Rival who disagrees with Henry Ronald's choice. |
7 |
45 |
Promoted to Believer (Missionary/Humanitarian) rank 4 with the new title Project Coordinator. |
8 |
45 |
Continued as Believer (Missionary/Humanitarian). |
8 |
48 |
Contact with Government. |
8 |
49 |
Promoted to Believer (Missionary/Humanitarian) rank 5 with the new title Department Director. |
9 |
49 |
Continued as Believer (Missionary/Humanitarian). |
9 |
52 |
Henry Ronald retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
9 |
53 |
Forced to muster out. |
10 |
53 |
Switched to Merchant (Broker). |
10 |
55 |
A new romantic starts. Gain an Ally. |
10 |
57 |
Promoted to Merchant (Broker) rank 1. |
11 |
57 |
Continued as Merchant (Broker). |
11 |
60 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
12 |
61 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
61 |
Retired at age 61. |
12 |
61 |
Continued as Merchant (Broker). |
12 |
65 |
A good deal ensures Henry Ronald is living the high life for a few years. |
12 |
65 |
Promoted to Merchant (Broker) rank 2. |
13 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
65 |
Voluntarily left Broker |
13 |
65 |
Retired. |
13 |
66 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
69 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
72 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
73 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
77 |
Victim of a crime. |
16 |
77 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
81 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
81 |
Aging Crisis. Owe 10,000 for medical bills. |