Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Star Marine) with the new title Marine. |
1 |
20 |
A mission goes wrong and Hugo Nevil is stranded behind enemy lines. Ejected from the service. |
2 |
20 |
Became a Rogue (Thief). |
2 |
23 |
Betrayed by a friend. One of Hugo Nevil's Contacts or Allies betrays Hugo Nevil, ending Hugo Nevil's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
23 |
Failed to qualify for University. |
3 |
23 |
Became a Drifter (Wanderer). |
3 |
27 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
27 |
Continued as Drifter (Wanderer). |
4 |
30 |
Betrayed by a friend. One of Hugo Nevil's Contacts or Allies betrays Hugo Nevil, ending Hugo Nevil's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
30 |
Entered Merchant Academy with the Shipboard curriculum. |
5 |
31 |
Made lifelong friends. Gain 3 Allies. |
5 |
34 |
Graduated. |
6 |
34 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
34 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
38 |
Gained a contact. |
6 |
38 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
7 |
38 |
Continued as Merchant (Merchant Marine). |
7 |
39 |
Befriend a useful ally in one sphere. Gain an Ally. |
7 |
42 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
8 |
42 |
Continued as Merchant (Merchant Marine). |
8 |
43 |
Given advanced training in a specialist field |
9 |
46 |
Voluntarily left Merchant Marine |
9 |
46 |
Became a Citizen (Worker). |
9 |
48 |
Hugo Nevil learn something Hugo Nevil should not have – a corporate secret, a political scandal – which Hugo Nevil can profit from illegally. |
9 |
50 |
Promoted to Citizen (Worker) rank 1. |
10 |
50 |
Continued as Citizen (Worker). |
10 |
54 |
A new romantic starts. Gain an Ally. |
10 |
54 |
Promoted to Citizen (Worker) rank 2 with the new title Technician. |
11 |
54 |
Continued as Citizen (Worker). |
11 |
55 |
A new romantic starts. Gain an Ally. |
11 |
58 |
Promoted to Citizen (Worker) rank 3. |
12 |
58 |
Continued as Citizen (Worker). |
12 |
62 |
Advanced training in a specialist field. |
12 |
62 |
Forced to muster out. |
13 |
62 |
Returned to Drifter (Wanderer). |
13 |
66 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
14 |
66 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
66 |
Retired at age 66. |
14 |
66 |
Retired. |
14 |
69 |
Victim of a crime. |
15 |
70 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
74 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
74 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
78 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
78 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
81 |
Moved to a new world. |
18 |
82 |
Aging Crisis. Owe 30,000 for medical bills. |