Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
21 |
Invited to take part in a controversial event or exhibition that improves Jeremiah Paul's social standing. |
1 |
22 |
Promoted to Entertainer (Performer) rank 1. |
2 |
22 |
Continued as Entertainer (Performer). |
2 |
25 |
Jeremiah Paul is forced out because of censorship or controversy. What truth did Jeremiah Paul get too close to? |
3 |
25 |
Became a Scholar (Field Researcher). |
3 |
27 |
Jeremiah Paul's work is sabotaged by unknown parties. Jeremiah Paul may salvage what Jeremiah Paul can and give up. |
4 |
27 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
31 |
A good deal ensures Jeremiah Paul is living the high life for a few years. |
5 |
31 |
Continued as Merchant (Merchant Marine). |
5 |
34 |
Given advanced training in a specialist field |
6 |
35 |
Voluntarily left Merchant Marine |
6 |
35 |
Returned to Entertainer (Performer). |
6 |
37 |
Join homeworld’s celebrity circles |
6 |
39 |
Promoted to Entertainer (Performer) rank 2. |
7 |
39 |
Continued as Entertainer (Performer). |
7 |
42 |
Refused to criticise a questionable political leader on Jeremiah Paul's homeworld. |
7 |
43 |
Promoted to Entertainer (Performer) rank 3. |
8 |
43 |
Voluntarily left Performer |
8 |
43 |
Failed to qualify for Courier (Scout). |
8 |
43 |
Became a Drifter (Scavenger). |
8 |
45 |
Attempted a risky adventure and was wildly successful. |
8 |
47 |
Promoted to Drifter (Scavenger) rank 1. |
9 |
47 |
Continued as Drifter (Scavenger). |
9 |
51 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
10 |
51 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
51 |
Retired at age 51. |
10 |
51 |
Retired. |
10 |
53 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
11 |
55 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
59 |
A new romantic starts. Gain an Ally. |
12 |
59 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
61 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
63 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
67 |
Birth or Death involving a family member or close friend. |
14 |
67 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
69 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
71 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
75 |
Gained a contact. |
16 |
75 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
78 |
Moved to a new world. |
17 |
79 |
Aging Crisis. Owe 50,000 for medical bills. |