Retired Crewman Jeremiah Paul  

Species Age Sex Str Dex End Int Edu SocUPP
Ronnin 82 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 5 (-1) 4 (-1)111554
Sanguine, Sleazy, Dignified
 
Skills
Art (Presentation) 0
Athletics (Dexterity) 1
Carouse 1
Deception 2
Drive (Track) 1
Electronics 0
Flyer 0
Investigate 1
Jack-of-All-Trades 1
Persuade 1
Pilot 0
Steward 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Entertainer Performer 34
Scholar Field Researcher 01
Merchant Merchant Marine Crewman02
Drifter Scavenger 12
Retired 07
 
Name Type Affinity Enmity Power Influence Species
Ora Nisbet Ally 2 0 2 1 Ronnin (F/19)
Tara Dunn Ally 2 0 1 2 Halka (F/29)
Eva Romero Contact 1 1 0 2 Ronnin (M/32)
 
Term Age History
1 18 Became a Entertainer (Performer).
1 21 Invited to take part in a controversial event or exhibition that improves Jeremiah Paul's social standing.
1 22 Promoted to Entertainer (Performer) rank 1.
2 22 Continued as Entertainer (Performer).
2 25 Jeremiah Paul is forced out because of censorship or controversy. What truth did Jeremiah Paul get too close to?
3 25 Became a Scholar (Field Researcher).
3 27 Jeremiah Paul's work is sabotaged by unknown parties. Jeremiah Paul may salvage what Jeremiah Paul can and give up.
4 27 Became a Merchant (Merchant Marine) with the new title Crewman.
4 31 A good deal ensures Jeremiah Paul is living the high life for a few years.
5 31 Continued as Merchant (Merchant Marine).
5 34 Given advanced training in a specialist field
6 35 Voluntarily left Merchant Marine
6 35 Returned to Entertainer (Performer).
6 37 Join homeworld’s celebrity circles
6 39 Promoted to Entertainer (Performer) rank 2.
7 39 Continued as Entertainer (Performer).
7 42 Refused to criticise a questionable political leader on Jeremiah Paul's homeworld.
7 43 Promoted to Entertainer (Performer) rank 3.
8 43 Voluntarily left Performer
8 43 Failed to qualify for Courier (Scout).
8 43 Became a Drifter (Scavenger).
8 45 Attempted a risky adventure and was wildly successful.
8 47 Promoted to Drifter (Scavenger) rank 1.
9 47 Continued as Drifter (Scavenger).
9 51 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
10 51 Aging Crisis. Owe 10,000 for medical bills.
10 51 Retired at age 51.
10 51 Retired.
10 53 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
11 55 Aging Crisis. Owe 40,000 for medical bills.
11 59 A new romantic starts. Gain an Ally.
12 59 Aging Crisis. Owe 40,000 for medical bills.
12 61 A romantic relationship ends badly. Gain a Rival or Enemy.
13 63 Aging Crisis. Owe 20,000 for medical bills.
13 67 Birth or Death involving a family member or close friend.
14 67 Aging Crisis. Owe 10,000 for medical bills.
14 69 Betrayal. Convert an Ally into a Rival or Enemy.
15 71 Aging Crisis. Owe 60,000 for medical bills.
15 75 Gained a contact.
16 75 Aging Crisis. Owe 50,000 for medical bills.
16 78 Moved to a new world.
17 79 Aging Crisis. Owe 50,000 for medical bills.
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