Retired Major Jessie Simmons  

Species Age Sex Str Dex End Int Edu SocUPP
Ziadd 82 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 6 (0) 9 (1)111569
Loud, Deliberate, Raging
 
Skills
Admin 1
Advocate 1
Animals 0
Athletics (Endurance) 1
Carouse 1
Diplomat 1
Drive (Mole) 2
Flyer (Wing) 1
Gambler 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Gunner 0
Heavy Weapons 0
Investigate 2
Leadership 2
Mechanic 2
Medic 0
Melee (Fencing) 2
Melee (Striking) 1
Persuade 1
Recon 0
Science (Robotic Sciences) 0
Streetwise 3
Tactics (Military) 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Army Infantry Major3 / 02
Navy Line/Crew Able Spacehand11
Navy Engineer/Gunner Able Spacehand11
Agent Law Enforcement Sergeant22
Drifter Scavenger 01
Noble Dilettante Ingrate38
Believer Missionary/Humanitarian Junior Project Worker01
 
EducationGraduated
Army Academy Graduated
 
Name Type Affinity Enmity Power Influence Species
Margie Robson Ally 3 0 1 5 Libert (F/84)
Margie Robson gained power at the expense of a third party who now blames the character.
Mittie Toll Enemy 0 5 1 1 Ziadd (F/26)
Sofia Hart Ally 3 0 6 0 Darmine (F/58)
Omie Male Contact 1 1 2 1 Irhadre (F/14)
Phil Langhorne Rival 1 2 3 2 Luriani (M/25)
Phil Langhorne is a member of an organisation which holds a generally opposite view of the Traveller.
Amy Mcabe Rival 0 0 0 2 Ziadd (F/38)
Amy Mcabe has life-changing event that creates new responsibilities.
Thornton Fleming Enemy 0 4 3 1 Ziadd (M/19)
Thornton Fleming is in prison or otherwise trapped somewhere.
Wheeler Carter Enemy 0 3 3 3 Ziadd (M/57)
Wheeler Carter is particularly unusual, such as an artificial intelligence or very alien being.
Wheeler Carter is particularly unusual, such as an artificial intelligence or very alien being.
Wheeler Carter is out of contact doing something interesting but not suspicious.
Wheeler Carter is particularly unusual, such as an artificial intelligence or very alien being.
 
Term Age History
1 18 Entered Military Academy(Army Academy)
1 19 Become leader in social movement.
1 19 Gain an Ally and an Enemy.
1 22 Graduated.
2 22 Became a Army (Infantry) with the new title Private.
2 26 Advanced training in a specialist field
2 26 Commissioned in Army (Infantry) with the new title Lieutenant.
2 26 Promoted to Army (Infantry) officer rank 2 with the new title Captain.
3 26 Continued as Army (Infantry).
3 29 Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally.
3 30 Promoted to Army (Infantry) officer rank 3 with the new title Major.
4 30 Voluntarily left Infantry
4 30 Became a Navy (Line/Crew) with the new title Crewman.
4 34 Commanding officer takes an interest in Jessie Simmons's career.
4 34 Attempt at commissioned failed.
4 34 Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand.
5 34 Attempted to change assignments.
5 34 Switched to Navy (Engineer/Gunner) with previous rank.
5 35 Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
6 35 Failed to qualify for Physician (Scholar).
6 35 Submitted to the draft.
6 35 Became a Agent (Law Enforcement) with the new title Rookie.
6 38 Established a network of contacts. Gain 1 contacts.
6 39 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
7 39 Continued as Agent (Law Enforcement).
7 43 Befriended by a senior agent.
7 43 Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant.
8 43 Voluntarily left Law Enforcement
8 43 Became a Drifter (Scavenger).
8 45 Lightly injured, no permanent damage. Fully recovered.
9 45 Became a Noble (Dilettante) with the new title Wastrel.
9 48 Birth or Death involving a family member or close friend.
10 49 Aging Crisis. Owe 50,000 for medical bills.
10 49 Retired at age 49.
10 49 Attempted to change assignments.
10 49 Failed to qualify for Diplomat (Noble).
10 49 Continued as Noble (Dilettante).
10 52 Become deeply involved in politics on Jessie Simmons's world of residence, becoming a player in the political intrigues of government. Gain a Rival.
11 53 Aging Crisis. Owe 50,000 for medical bills.
11 53 Continued as Noble (Dilettante).
11 57 Become deeply involved in politics on Jessie Simmons's world of residence, becoming a player in the political intrigues of government. Gain a Rival.
12 57 Aging Crisis. Owe 20,000 for medical bills.
12 57 Continued as Noble (Dilettante).
12 60 Jessie Simmons efforts do not go unnoticed by the Imperium.
12 61 Promoted to Noble (Dilettante) rank 1.
13 61 Aging Crisis. Owe 30,000 for medical bills.
13 61 Continued as Noble (Dilettante).
13 63 Refused a challenge to a duel for Jessie Simmons's honour and standing.
14 65 Aging Crisis. Owe 50,000 for medical bills.
14 65 Continued as Noble (Dilettante).
14 69 Inherit a gift from a rich relative.
14 69 Promoted to Noble (Dilettante) rank 2 with the new title Ingrate.
15 69 Aging Crisis. Owe 40,000 for medical bills.
15 69 Continued as Noble (Dilettante).
15 72 Jessie Simmons reign is acclaimed by all as being fair and wise – or in the case of a dilettante, Jessie Simmons sponge off Jessie Simmons's family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy.
15 73 Promoted to Noble (Dilettante) rank 3.
16 73 Aging Crisis. Owe 50,000 for medical bills.
16 73 Continued as Noble (Dilettante).
16 77 Inherit a gift from a rich relative.
16 77 Forced to muster out.
17 77 Aging Crisis. Owe 10,000 for medical bills.
17 77 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
17 80 Jessie Simmons accepted an offer of inducements to betray Jessie Simmons's faith. Gain 920,000 in cash.
18 81 Aging Crisis. Owe 40,000 for medical bills.
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