Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Ground Assault (Marine). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Jim Lawrence do not know what happened to Jim Lawrence. There is a gap in Jim Lawrence's memory. |
2 |
21 |
Became a Entertainer (Journalist). |
2 |
25 |
One of Jim Lawrence's pieces of art is stolen, and the investigation brings Jim Lawrence into the criminal underworld. |
2 |
25 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
3 |
25 |
Continued as Entertainer (Journalist). |
3 |
26 |
Jim Lawrence is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
4 |
26 |
Became a Marine (Marine Support) with the new title Marine. |
4 |
27 |
Assigned to an assault on an enemy fortress. |
4 |
30 |
Promoted to Marine (Marine Support) rank 1 with the new title Lance Corporal. |
5 |
30 |
Attempted to change assignments. |
5 |
30 |
Failed to qualify for Ground Assault (Marine). |
5 |
30 |
Continued as Marine (Marine Support). |
5 |
33 |
Commanding officer takes an interest in Jim Lawrence's career. |
5 |
34 |
Promoted to Marine (Marine Support) rank 2 with the new title Corporal. |
6 |
34 |
Continued as Marine (Marine Support). |
6 |
36 |
A mission goes wrong; Jim Lawrence and several others are captured and mistreated by the enemy. Gain Jim Lawrence's jailer as an Enemy. |
7 |
36 |
Failed to qualify for Explorer (Scout). |
7 |
36 |
Switched to Drifter (Scavenger). |
7 |
40 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
7 |
40 |
Promoted to Drifter (Scavenger) rank 1. |
8 |
40 |
Continued as Drifter (Scavenger). |
8 |
42 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
9 |
42 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
9 |
46 |
Jim Lawrence have been following false teachings! |
10 |
46 |
Returned to Drifter (Barbarian). |
10 |
49 |
Suffer from a life-threatening illness. |
11 |
49 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
49 |
Retired at age 49. |
11 |
49 |
Retired. |
11 |
53 |
A new romantic starts. Gain an Ally. |
12 |
53 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
55 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
57 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
58 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
61 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
65 |
Victim of a crime. |
15 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
68 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
69 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
70 |
Amnesia. |
17 |
73 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
76 |
Gained a contact. |
18 |
77 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
78 |
Accused of a crime. |
19 |
81 |
Aging Crisis. Owe 50,000 for medical bills. |