Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
Risk Jonah Walters's fortune on a possibility lucrative deal and win. |
2 |
22 |
Voluntarily left Merchant Marine |
2 |
22 |
Failed to qualify for Field Researcher (Scholar). |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
23 |
Jonah Walters do not know what happened to Jonah Walters. There is a gap in Jonah Walters's memory. |
3 |
23 |
Became a Noble (Diplomat) with the new title Intern. |
3 |
24 |
An assassin attempts to end Jonah Walters's life. |
3 |
24 |
Nearly killed. Fully recovered. Owe 22,500 for medical bills. |
4 |
24 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
27 |
Jonah Walters retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
4 |
28 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
5 |
28 |
Continued as Believer (Missionary/Humanitarian). |
5 |
31 |
Jonah Walters is caught in the periphery of a scandal. |
5 |
31 |
Demoted to Believer (Missionary/Humanitarian) rank 0 with the new title Junior Project Worker. |
6 |
32 |
Voluntarily left Missionary/Humanitarian |
6 |
32 |
Switched to Drifter (Barbarian). |
6 |
34 |
Attempted a risky adventure and was wildly successful. |
7 |
36 |
Continued as Drifter (Barbarian). |
7 |
40 |
Jonah Walters run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
40 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
8 |
41 |
Jonah Walters retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
8 |
44 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
9 |
44 |
Continued as Believer (Holy Warrior). |
9 |
45 |
Jonah Walters faith is shaken. |
10 |
48 |
Continued as Believer (Holy Warrior). |
10 |
50 |
Jonah Walters come into conflict with a splinter group Jonah Walters's own religion which maintains Jonah Walters's version is the wrong one. Gain 1 Rivals. |
11 |
50 |
Returned to Drifter (Scavenger). |
11 |
51 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
12 |
51 |
Returned to Believer (Missionary/Humanitarian). |
12 |
52 |
Jonah Walters faith is shaken. |
13 |
55 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
55 |
Retired at age 55. |
13 |
55 |
Continued as Believer (Missionary/Humanitarian). |
13 |
58 |
Jonah Walters secretly provide religious rites for a dying leader or noble, although they do not share Jonah Walters's faith. Gain an Ally in the family and a Rival who disagrees with Jonah Walters's choice. |
13 |
59 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
14 |
59 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
59 |
Continued as Believer (Missionary/Humanitarian). |
14 |
63 |
Jonah Walters is chosen to represent Jonah Walters's faith in a vid show or other highly public forum. |
14 |
63 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
15 |
63 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
63 |
Continued as Believer (Missionary/Humanitarian). |
15 |
66 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
15 |
67 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |
16 |
67 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
67 |
Continued as Believer (Missionary/Humanitarian). |
16 |
70 |
Someone more charismatic but less devout than Jonah Walters has become Jonah Walters's superior. |
16 |
71 |
Forced to muster out. |
17 |
71 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
71 |
Retired. |
17 |
73 |
A new romantic starts. Gain an Ally. |
18 |
75 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
78 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
19 |
79 |
Aging Crisis. Owe 20,000 for medical bills. |