Retired Scout Judge Risewell  

Species Age Sex Str Dex End Int Edu SocUPP
Florian 82 M 1 (-2) 1 (-2) 1 (-2) 11 (1) 7 (0) 1 (-2)111B71
Mannered, Missing eyelashes, Dependable
 
Skills
Admin 0
Astrogation 1
Broker 0
Diplomat 2
Explosives 1
Gun Combat (Archaic) 1
Heavy Weapons 0
Jack-of-All-Trades 1
Leadership 1
Mechanic 0
Persuade 2
Pilot (Small Craft) 2
Recon 0
Science (Social Sciences/Belief) 1
Science (Social Sciences/Sophontology) 1
Streetwise 1
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Surveyor Scout25
Drifter Wanderer 01
Army Cavalry Private01
Citizen Corporate 12
Believer Missionary/Humanitarian Project Worker13
Retired 05
 
Name Type Affinity Enmity Power Influence Species
Steve Robson Contact 0 1 0 1 Florian (M/43)
Steve Robson is found or reported dead.
Eduardo Kelley Enemy 1 4 1 3 Florian (M/63)
Eduardo Kelley gained influence with the character’s assistance.
Gaylord Hansen Rival 1 1 1 3 Ne Kraeda ren Kelva (M/20)
Fannie Maynard Contact 0 1 1 6 Florian (F/22)
Luella Diaz Contact 2 1 0 0 Cassilldan (F/54)
Luella Diaz is diminished in both power and influence.
Nona Hoffman Contact 0 1 1 1 Cafadan (F/51)
Nona Hoffman loses some of their power base.
Edward Goslan Contact 3 1 2 0 Tezcat (M/18)
Ardella Robinson Enemy 0 0 3 0 Florian (F/39)
William Franklin Enemy 0 3 3 4 Florian (F/26)
Lois Dean Rival 2 1 6 1 Florian (F/44)
Donnie Shorten Contact 2 1 0 2 Darmine (F/19)
Donnie Shorten is a member of an organisation which holds a generally opposite view of the Traveller.
Early Shorten Ally 2 0 2 1 Florian (M/49)
 
Term Age History
1 18 Became a Scout (Surveyor).
1 21 Judge Risewell spend a great deal of time on the fringes of Charted Space.
1 21 Gain a contact in an alien race.
1 22 Promoted to Scout (Surveyor) rank 1 with the new title Scout.
2 22 Continued as Scout (Surveyor).
2 24 Judge Risewell's scout ship is one of the first on the scene to rescue the survivors of a disaster but Judge Risewell fail to help. Gain an Enemy.
2 24 Psychologically damaged by Judge Risewell's time in the scouts.
2 26 Promoted to Scout (Surveyor) rank 2.
3 26 Continued as Scout (Surveyor).
3 27 When dealing with an alien race, Judge Risewell botch an opportunity to gather extra intelligence about them.
3 27 Judge Risewell inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival.
4 30 Continued as Scout (Surveyor).
4 31 Perform an exemplary service for the scouts.
5 34 Continued as Scout (Surveyor).
5 35 Judge Risewell's ship is damaged, and Judge Risewell have to hitch-hike Judge Risewell's way back across the stars to the nearest scout base.
5 35 Gain 4 Contacts. Gain 2 Enemies.
6 35 Became a Drifter (Wanderer).
6 37 Judge Risewell do not know what happened to Judge Risewell. There is a gap in Judge Risewell's memory.
7 37 Failed to qualify for Corporate Agent (Agent).
7 37 Submitted to the draft.
7 37 Became a Army (Cavalry) with the new title Private.
7 41 Judge Risewell is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival.
8 41 Became a Citizen (Corporate).
8 44 Political upheaval strikes Judge Risewell's homeworld, and Judge Risewell is caught up in the revolution.
8 45 Promoted to Citizen (Corporate) rank 1.
9 45 Continued as Citizen (Corporate).
9 48 A revolution, attack or other unusual event throws Judge Risewell's life into chaos, forcing Judge Risewell to leave the planet.
10 48 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
10 49 Someone more charismatic but less devout than Judge Risewell has become Judge Risewell's superior.
10 52 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
11 52 Continued as Believer (Missionary/Humanitarian).
11 56 Judge Risewell faith is shaken.
12 56 Aging Crisis. Owe 10,000 for medical bills.
12 56 Retired at age 56.
12 56 Continued as Believer (Missionary/Humanitarian).
12 58 Someone more charismatic but less devout than Judge Risewell has become Judge Risewell's superior.
12 60 Forced to muster out.
13 60 Aging Crisis. Owe 20,000 for medical bills.
13 60 Retired.
13 62 Good fortune.
14 64 Aging Crisis. Owe 10,000 for medical bills.
14 65 Gained a contact.
15 68 Aging Crisis. Owe 30,000 for medical bills.
15 69 Good fortune.
16 72 Aging Crisis. Owe 40,000 for medical bills.
16 74 A new romantic starts. Gain an Ally.
17 76 Aging Crisis. Owe 10,000 for medical bills.
17 77 Good fortune.
18 80 Aging Crisis. Owe 20,000 for medical bills.
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