Retired Private Junior Douglas  

Species Age Sex Str Dex End Int Edu SocUPP
Lancian 82 M 1 (-2) 1 (-2) 1 (-2) 4 (-1) 2 (-2) 8 (0)111428
Trivial, Dull
 
Skills
Animals 0
Art (Creative) 0
Broker 1
Carouse 1
Deception 2
Drive 0
Gun Combat (Slug) 1
Heavy Weapons 0
Investigate 1
Medic 0
Persuade 2
Recon 1
Science (Physical Sciences/Chemistry) 1
Stealth 0
Steward 0
Streetwise 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Entertainer Performer 34
Merchant Merchant Marine Crewman01
Army Cavalry Private01
Drifter Wanderer 01
Merchant Broker 12
Retired 09
 
Name Type Affinity Enmity Power Influence Species
Taylor Borthwell Enemy 0 5 1 1 Lancian (F/25)
Albertha Brown Enemy 1 3 2 1 Yilean (F/41)
Forgiveness.
Craig Fisher Ally 2 0 6 0 Happrhani (M/26)
Relationship becomes more intense. Contact becomes an ally.
Hester Donaldson Enemy 0 3 4 1 Lancian (F/29)
Hester Donaldson is found or reported dead.
Ila Clark Ally 3 0 0 3 Lancian (F/59)
Peyton Wright Ally 3 0 1 2 Lancian (F/23)
Christian Fletcher Ally 5 0 1 3 Tezcat (M/30)
Christian Fletcher gained influence with the character’s assistance.
Lucia Lewis Contact 1 0 4 0 Lancian (F/33)
Mettie Evans Contact 2 1 0 2 Lancian (F/16)
Mettie Evans loses some of their power base.
Bill Priest Ally 4 0 2 1 Irhadre (M/97)
Reginald Walla Ally 4 0 0 3 Lancian (M/26)
Reginald Walla gained influence with the character’s assistance.
 
Term Age History
1 18 Became a Entertainer (Performer).
1 21 Works is especially well received and popular, making Junior Douglas a minor celebrity
1 22 Promoted to Entertainer (Performer) rank 1.
2 22 Continued as Entertainer (Performer).
2 25 Works is especially well received and popular, making Junior Douglas a minor celebrity
2 26 Promoted to Entertainer (Performer) rank 2.
3 26 Continued as Entertainer (Performer).
3 27 Find an Alien Artifact.
3 30 Promoted to Entertainer (Performer) rank 3.
4 30 Continued as Entertainer (Performer).
4 31 One of Junior Douglas's pieces of art is stolen, and the investigation brings Junior Douglas into the criminal underworld.
4 34 Forced to muster out.
5 34 Became a Merchant (Merchant Marine) with the new title Crewman.
5 35 Junior Douglas's ship or starport is destroyed by criminals. Gain them as an Enemy.
6 35 Failed to qualify for Thief (Rogue).
6 35 Submitted to the draft.
6 35 Became a Army (Cavalry) with the new title Private.
6 37 Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident.
6 37 Gain rebels as Enemy
7 37 Failed to qualify for Artist (Entertainer).
7 37 Became a Drifter (Wanderer).
7 39 Junior Douglas run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
8 39 Switched to Merchant (Broker).
8 41 Make an unexpected connection outside Junior Douglas's normal circles. Gain a Contact.
8 43 Promoted to Merchant (Broker) rank 1.
9 43 Continued as Merchant (Broker).
9 46 Junior Douglas's ship or starport is destroyed by criminals. Gain them as an Enemy.
10 46 Aging Crisis. Owe 50,000 for medical bills.
10 46 Retired at age 46.
10 46 Retired.
10 48 A new romantic starts. Gain an Ally.
11 50 Aging Crisis. Owe 40,000 for medical bills.
11 54 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
12 54 Aging Crisis. Owe 10,000 for medical bills.
12 58 A new romantic starts. Gain an Ally.
13 58 Aging Crisis. Owe 40,000 for medical bills.
13 62 Gained a contact.
14 62 Aging Crisis. Owe 10,000 for medical bills.
14 66 Gained a contact.
15 66 Aging Crisis. Owe 20,000 for medical bills.
15 68 Betrayal. Convert an Ally into a Rival or Enemy.
16 70 Aging Crisis. Owe 40,000 for medical bills.
16 72 A new romantic starts. Gain an Ally.
17 74 Aging Crisis. Owe 20,000 for medical bills.
17 78 Spend time with an alien race. Gain a contact.
18 78 Aging Crisis. Owe 60,000 for medical bills.
18 82 A new romantic starts. Gain an Ally.
19 82 Aging Crisis. Owe 60,000 for medical bills.
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