Kapa  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Bwap 82 M 1 (-2) 1 (-2) 1 (-2) 2 (-2) 3 (-1) 6 (0)5 (-1)111236
Dogmatic
 
Skills
Admin 1
Art (Presentation/Holography) 1
Awareness 0
Carouse 0
Deception 1
Drive 0
Electronics 0
Flyer (Rotor) 1
Gun Combat (Energy) 1
Jack-of-All-Trades 1
Pilot (Small Craft) 1
Profession (Worker) 0
Recon 0
Stealth 0
Steward 1
Streetwise 0
Survival 0
Telekinesis 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Wanderer 01
Entertainer Artist 11
Citizen Worker 11
Scout Surveyor 05
Retired 07
 
EducationGraduated
Psionic Community Failed
 
Name Type Affinity Enmity Power Influence Species
Wa-wakabpa Tetfokate-Tawa Ally 3 0 0 2 Bwap (F/16)
Pefowepwab Fa-tabe Ally 5 0 1 5 Bwap (F/33)
Esba Ally 4 0 1 6 Bwap (F/24)
Pasetha Taes Contact 0 2 1 0 Bwap (F/93)
Pasetha Taes has life-changing event that creates new responsibilities.
Leonora Bradley Contact 3 0 4 3 Kedepu (F/35)
Miguel Gardner Enemy 0 4 1 0 Geonee (M/36)
Jayden Lobb Ally 3 0 1 1 Lancian (M/12)
Jayden Lobb loses some of their power base.
Topa Te-dereb Warepas Ally 6 0 0 4 Bwap (F/56)
reconciliation.
Sakab Waaka Ally 3 0 1 2 Bwap (M/69)
Sakab Waaka gains in power and influence.
 
Term Age History
1 18 Tested for psionic powers
1 18 Entered a psionic community.
1 20 Made lifelong friends. Gain 3 Allies.
1 21 Dropped out of the psionic community.
2 21 Failed to qualify for Colonist (Citizen).
2 21 Became a Drifter (Wanderer).
2 23 Kapa run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
3 23 Became a Entertainer (Artist).
3 27 Join homeworld’s celebrity circles
3 27 Gain a contact
3 27 Promoted to Entertainer (Artist) rank 1.
4 27 Voluntarily left Artist
4 27 Became a Citizen (Worker).
4 30 Kapa's business expands, Kapa's corporation grows, or the colony thrives.
4 31 Promoted to Citizen (Worker) rank 1.
5 31 Voluntarily left Worker
5 31 Became a Scout (Surveyor).
5 33 Spend several years jumping from world to world in Kapa's scout ship.
6 35 Continued as Scout (Surveyor).
6 39 Kapa spend a great deal of time on the fringes of Charted Space.
6 39 Gain a contact in an alien race.
7 39 Continued as Scout (Surveyor).
7 42 Kapa's scout ship is one of the first on the scene to rescue the survivors of a disaster but Kapa fail to help. Gain an Enemy.
7 42 Psychologically damaged by Kapa's time in the scouts.
8 43 Aging Crisis. Owe 40,000 for medical bills.
8 43 Retired at age 43.
8 43 Attempted to change assignments.
8 43 Failed to qualify for Courier (Scout).
8 43 Continued as Scout (Surveyor).
8 47 When dealing with an alien race, Kapa have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
9 47 Aging Crisis. Owe 10,000 for medical bills.
9 47 Attempted to change assignments.
9 47 Failed to qualify for Courier (Scout).
9 47 Continued as Scout (Surveyor).
9 50 Kapa's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed.
10 51 Aging Crisis. Owe 20,000 for medical bills.
10 51 Retired.
10 52 A new romantic starts. Gain an Ally.
11 55 Aging Crisis. Owe 10,000 for medical bills.
11 58 Birth or Death involving a family member or close friend.
12 59 Aging Crisis. Owe 30,000 for medical bills.
12 60 A new romantic starts. Gain an Ally.
13 63 Aging Crisis. Owe 10,000 for medical bills.
13 67 Betrayal. Convert an Ally into a Rival or Enemy.
14 67 Aging Crisis. Owe 30,000 for medical bills.
14 68 Moved to a new world.
15 71 Aging Crisis. Owe 50,000 for medical bills.
15 75 Betrayal. Convert an Ally into a Rival or Enemy.
16 75 Aging Crisis. Owe 50,000 for medical bills.
16 78 Good fortune.
17 79 Aging Crisis. Owe 50,000 for medical bills.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙