Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
21 |
Given specialist training in vehicles. |
1 |
22 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
25 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
25 |
Became a Drifter (Wanderer). |
3 |
27 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
4 |
27 |
Became a Navy (Line/Crew) with the new title Crewman. |
4 |
28 |
Moved to a new world. |
4 |
31 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
5 |
31 |
Attempted to change assignments. |
5 |
31 |
Switched to Navy (Flight) with previous rank. |
5 |
35 |
Ken Webb join a gambling circle on board. |
5 |
35 |
Promoted to Navy (Flight) rank 2 with the new title Petty Officer, 3rd class. |
6 |
35 |
Continued as Navy (Flight). |
6 |
39 |
Commanding officer takes an interest in Ken Webb's career. |
6 |
39 |
Promoted to Navy (Flight) rank 3 with the new title Petty Officer, 2nd class. |
7 |
39 |
Voluntarily left Flight |
7 |
39 |
Switched to Drifter (Barbarian). |
7 |
41 |
Birth or Death involving a family member or close friend. |
7 |
43 |
Promoted to Drifter (Barbarian) rank 1. |
8 |
43 |
Continued as Drifter (Barbarian). |
8 |
44 |
Ken Webb run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
9 |
44 |
Failed to qualify for Merchant Marine (Merchant). |
9 |
44 |
Switched to Drifter (Scavenger). |
9 |
45 |
Gained a contact. |
9 |
48 |
Promoted to Drifter (Scavenger) rank 1. |
10 |
48 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
48 |
Retired at age 48. |
10 |
48 |
Continued as Drifter (Scavenger). |
10 |
52 |
Drafted into Line/Crew |
11 |
52 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
52 |
Returned to Navy (Line/Crew). |
11 |
55 |
Vessel participates in a diplomatic mission. |
11 |
55 |
Gain a contact. |
11 |
56 |
Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class. |
12 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
56 |
Continued as Navy (Line/Crew). |
12 |
57 |
Gained a contact. |
13 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
60 |
Continued as Navy (Line/Crew). |
13 |
61 |
Ken Webb foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
13 |
64 |
Promoted to Navy (Line/Crew) rank 3 with the new title Petty Officer, 2nd class. |
14 |
64 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
64 |
Continued as Navy (Line/Crew). |
14 |
67 |
Special assignment or duty on board ship. |
14 |
68 |
Forced to muster out. |
15 |
68 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
68 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
15 |
70 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
72 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
72 |
Continued as Believer (Mainstream Believer). |
16 |
73 |
Ken Webb is sent to a new community or parish to preach The Word among the poor. |
16 |
76 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
17 |
76 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
76 |
Continued as Believer (Mainstream Believer). |
17 |
79 |
Ken Webb is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
18 |
80 |
Aging Crisis. Owe 30,000 for medical bills. |