Retired Lay Preacher Lambert Suchet  

Species Age Sex Str Dex End Int Edu SocUPP
Tapazmal 82 M 1 (-2) 1 (-2) 1 (-2) 1 (-2) 6 (0) 5 (-1)111165
Action Oriented, Excitable, Blasé
 
Skills
Admin 1
Advocate 0
Art (Creative/Exotic Media) 1
Athletics 0
Carouse 0
Deception 1
Electronics (Remote Ops) 1
Electronics (Sensors) 1
Engineer (Power) 1
Gun Combat (Slug) 1
Gunner (Screen) 1
Language (Trokh (Aslan)) 2
Mechanic 2
Persuade 4
Pilot 0
Profession (Worker/Religion) 1
Science (Social Sciences/Belief) 1
Science (Robotic Sciences/Robotics) 1
Seafarer 0
Streetwise 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Navy Engineer/Gunner Petty Officer, 3rd class24
Merchant Merchant Marine Senior Crewman14
Citizen Corporate 01
Drifter Scavenger 02
Believer Mainstream Believer Lay Preacher23
Retired 02
 
EducationGraduated
University Graduated
 
Name Type Affinity Enmity Power Influence Species
Leonie Wells Rival 1 6 2 3 Tapazmal (F/45)
Very bad falling out.
Jewel Jennings Ally 3 0 3 0 Kedepu (M/14)
Essie Sims Enemy 0 3 1 1 Tapazmal (F/27)
Emil Mathew Contact 0 1 2 3 Tapazmal (M/71)
 
Term Age History
1 18 Entered University.
1 22 War breaks out, triggering a mandatory draft.
1 22 Used social standing to avoid the draft.
1 22 Graduated.
2 22 Failed to qualify for Scientist (Scholar).
2 22 Submitted to the draft.
2 22 Became a Navy (Engineer/Gunner) with the new title Crewman.
2 22 Attempt at commissioned failed.
2 23 Moved to a new world.
2 26 Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand.
3 26 Continued as Navy (Engineer/Gunner).
3 27 Lambert Suchet join a gambling circle on board.
3 30 Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class.
4 30 Continued as Navy (Engineer/Gunner).
4 33 Abuse Lambert Suchet's position for profit.
4 34 Attempt at commissioned failed.
5 34 Continued as Navy (Engineer/Gunner).
5 35 Lambert Suchet is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
6 35 Became a Merchant (Merchant Marine) with the new title Crewman.
6 39 A new romantic starts. Gain an Ally.
7 39 Continued as Merchant (Merchant Marine).
7 40 Refuse to smuggle illegal items onto a planet. Gain an Enemy.
7 43 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
8 43 Continued as Merchant (Merchant Marine).
8 44 Given advanced training in a specialist field
9 47 Continued as Merchant (Merchant Marine).
9 51 Forced to muster out.
10 51 Became a Citizen (Corporate).
10 54 Lambert Suchet gain experience in a technical field as a computer operator or surveyor.
10 55 Forced to muster out.
11 55 Became a Drifter (Scavenger).
11 59 Find valuable salvage.
12 59 Aging Crisis. Owe 30,000 for medical bills.
12 59 Retired at age 59.
12 59 Continued as Drifter (Scavenger).
12 62 Betrayed by a friend. One of Lambert Suchet's Contacts or Allies betrays Lambert Suchet, ending Lambert Suchet's career. That Contact or Ally becomes a Rival or Enemy.
13 62 Aging Crisis. Owe 50,000 for medical bills.
13 62 Became a Believer (Mainstream Believer) with the new title Lay Person.
13 65 Lambert Suchet retreat from the mundane world for a time in the hope of a revelation, although this affects your work and relationships.
13 66 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
14 66 Aging Crisis. Owe 30,000 for medical bills.
14 66 Continued as Believer (Mainstream Believer).
14 69 Lambert Suchet faith is shaken.
14 70 Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher.
15 70 Aging Crisis. Owe 10,000 for medical bills.
15 70 Continued as Believer (Mainstream Believer).
15 73 Gained a contact.
15 74 Forced to muster out.
16 74 Aging Crisis. Owe 10,000 for medical bills.
16 74 Retired.
16 75 Victim of a crime.
17 78 Aging Crisis. Owe 40,000 for medical bills.
17 82 Gained a contact.
18 82 Aging Crisis. Owe 50,000 for medical bills.
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