Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Voluntarily left Wanderer |
2 |
22 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
2 |
24 |
Lindsay Anderson secretly provide religious rites for a dying leader or noble, although they do not share Lindsay Anderson's faith. Gain an Ally in the family and a Rival who disagrees with Lindsay Anderson's choice. |
3 |
26 |
Continued as Believer (Missionary/Humanitarian). |
3 |
27 |
Lindsay Anderson have been following false teachings! |
4 |
27 |
Became a Rogue (Pirate) with the new title Lackey. |
4 |
30 |
Involved in a gambling ring. |
4 |
31 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
5 |
31 |
Attempted to change assignments. |
5 |
31 |
Failed to qualify for Thief (Rogue). |
5 |
31 |
Continued as Rogue (Pirate). |
5 |
33 |
A crime lord considers Lindsay Anderson his protégé. |
5 |
35 |
Promoted to Rogue (Pirate) rank 2 with the new title Corporal. |
6 |
35 |
Attempted to change assignments. |
6 |
35 |
Switched to Rogue (Enforcer) with previous rank. |
6 |
37 |
Nearly killed. Owe 12,500 for medical bills. |
7 |
37 |
Returned to Drifter (Wanderer). |
7 |
40 |
Nearly killed. Owe 25,000 for medical bills. |
8 |
40 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
8 |
43 |
Lindsay Anderson refused an offer of inducements to betray Lindsay Anderson's faith. Gain 6 enemies. |
8 |
44 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
9 |
44 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
44 |
Retired at age 44. |
9 |
44 |
Continued as Believer (Holy Warrior). |
9 |
46 |
Lindsay Anderson aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
10 |
46 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
46 |
Retired. |
10 |
47 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
50 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
53 |
A new romantic starts. Gain an Ally. |
12 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
56 |
Good fortune. |
13 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
61 |
Good fortune. |
14 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
65 |
Good fortune. |
15 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
70 |
Good fortune. |
16 |
70 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
73 |
Moved to a new world. |
17 |
74 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
75 |
Gained a contact. |
18 |
78 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
81 |
Gained a contact. |
19 |
82 |
Aging Crisis. Owe 20,000 for medical bills. |