Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
26 |
Gained a contact. |
2 |
26 |
Forced to muster out. |
3 |
26 |
Became a Navy (Line/Crew) with the new title Crewman. |
3 |
28 |
Vessel participates in a notable military engagement. |
3 |
30 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Failed to qualify for Engineer/Gunner (Navy). |
4 |
30 |
Continued as Navy (Line/Crew). |
4 |
34 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
4 |
34 |
Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class. |
5 |
34 |
Voluntarily left Line/Crew |
5 |
34 |
Became a Merchant (Free Trader). |
5 |
36 |
Make an unexpected connection outside Lou Holland's normal circles. Gain a Contact. |
5 |
38 |
Promoted to Merchant (Free Trader) rank 1. |
6 |
38 |
Continued as Merchant (Free Trader). |
6 |
41 |
Bankrupted by a rival. Gain the other trader as a Rival. |
7 |
41 |
Failed to qualify for Law Enforcement (Agent). |
7 |
41 |
Submitted to the draft. |
7 |
41 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
7 |
44 |
A sudden war destroys Lou Holland's trade routes and contacts, forcing Lou Holland to flee that region of space. |
7 |
44 |
Gain rebels as Enemy |
8 |
44 |
Became a Entertainer (Journalist). |
8 |
47 |
Gain a patron in the arts. Gain an Ally |
8 |
48 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
9 |
48 |
Voluntarily left Journalist |
9 |
48 |
Returned to Drifter (Scavenger). |
9 |
49 |
Lou Holland run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
49 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
53 |
Lou Holland faith enjoys an explosion of popularity largely thanks to Lou Holland's efforts. |
10 |
53 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
10 |
53 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
11 |
53 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
53 |
Retired at age 53. |
11 |
53 |
Continued as Believer (Missionary/Humanitarian). |
11 |
55 |
Lou Holland retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
12 |
57 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
57 |
Continued as Believer (Missionary/Humanitarian). |
12 |
59 |
Lou Holland is sent to a new community or parish to preach The Word among the poor. |
13 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
61 |
Continued as Believer (Missionary/Humanitarian). |
13 |
63 |
Lou Holland is chosen to represent Lou Holland's faith in a vid show or other highly public forum. |
14 |
65 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
65 |
Continued as Believer (Missionary/Humanitarian). |
14 |
68 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
14 |
69 |
Forced to muster out. |
15 |
69 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
69 |
Retired. |
15 |
70 |
A new romantic starts. Gain an Ally. |
16 |
73 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
76 |
Gained a contact. |
17 |
77 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
78 |
Birth or Death involving a family member or close friend. |
18 |
81 |
Aging Crisis. Owe 20,000 for medical bills. |