Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
22 |
Win a prestigious prize. |
1 |
22 |
Promoted to Entertainer (Performer) rank 1. |
2 |
22 |
Continued as Entertainer (Performer). |
2 |
25 |
Works is especially well received and popular, making Luther Obrien a minor celebrity |
2 |
26 |
Promoted to Entertainer (Performer) rank 2. |
3 |
26 |
Continued as Entertainer (Performer). |
3 |
30 |
One of Luther Obrien's pieces of art is stolen, and the investigation brings Luther Obrien into the criminal underworld. |
3 |
30 |
Promoted to Entertainer (Performer) rank 3. |
4 |
30 |
Continued as Entertainer (Performer). |
4 |
31 |
Works is especially well received and popular, making Luther Obrien a minor celebrity |
4 |
34 |
Promoted to Entertainer (Performer) rank 4. |
5 |
34 |
Continued as Entertainer (Performer). |
5 |
37 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
38 |
Promoted to Entertainer (Performer) rank 5 with the new title Famous Performer. |
6 |
38 |
Voluntarily left Performer |
6 |
38 |
Failed to qualify for Marine Support (Marine). |
6 |
38 |
Submitted to the draft. |
6 |
38 |
Became a Agent (Law Enforcement) with the new title Rookie. |
6 |
39 |
Given specialist training in vehicles. |
7 |
42 |
Continued as Agent (Law Enforcement). |
7 |
45 |
Advanced training in a specialist field. |
7 |
46 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
8 |
46 |
Continued as Agent (Law Enforcement). |
8 |
50 |
Established a network of contacts. Gain 1 contacts. |
9 |
50 |
Continued as Agent (Law Enforcement). |
9 |
51 |
Advanced training in a specialist field. |
9 |
54 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
10 |
54 |
Continued as Agent (Law Enforcement). |
10 |
56 |
Luther Obrien's work ends up coming home with Luther Obrien, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
10 |
58 |
Forced to muster out. |
11 |
58 |
Failed to qualify for Merchant Marine (Merchant). |
11 |
58 |
Became a Drifter (Wanderer). |
11 |
60 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
11 |
62 |
Promoted to Drifter (Wanderer) rank 1. |
12 |
62 |
Continued as Drifter (Wanderer). |
12 |
64 |
Drafted into Flight |
13 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
66 |
Retired at age 66. |
13 |
66 |
Became a Navy (Flight) with the new title Crewman. |
13 |
67 |
Nearly killed. Fully recovered. |
14 |
67 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
67 |
Retired. |
14 |
68 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
71 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
75 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
75 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
76 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
79 |
Aging Crisis. Owe 50,000 for medical bills. |