Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
19 |
A revolution, attack or other unusual event throws Lynn Watson's life into chaos, forcing Lynn Watson to leave the planet. |
2 |
19 |
Became a Army (Army Support) with the new title Private. |
2 |
22 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
2 |
22 |
Gain rebels as Enemy |
3 |
22 |
Returned to Citizen (Colonist). |
3 |
26 |
Political upheaval strikes Lynn Watson's homeworld, and Lynn Watson is caught up in the revolution. |
3 |
26 |
Promoted to Citizen (Colonist) rank 1. |
4 |
26 |
Continued as Citizen (Colonist). |
4 |
28 |
Lynn Watson is rewarded for Lynn Watson's diligence or cunning. |
4 |
30 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
5 |
30 |
Continued as Citizen (Colonist). |
5 |
33 |
Lynn Watson's business expands, Lynn Watson's corporation grows, or the colony thrives. |
5 |
34 |
Promoted to Citizen (Colonist) rank 3. |
6 |
34 |
Continued as Citizen (Colonist). |
6 |
36 |
A revolution, attack or other unusual event throws Lynn Watson's life into chaos, forcing Lynn Watson to leave the planet. |
7 |
36 |
Failed to qualify for Courier (Scout). |
7 |
36 |
Became a Drifter (Barbarian). |
7 |
37 |
Lynn Watson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
37 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
8 |
41 |
Lynn Watson secretly provide religious rites for a dying leader or noble, although they do not share Lynn Watson's faith. Gain an Ally in the family and a Rival who disagrees with Lynn Watson's choice. |
9 |
41 |
Continued as Believer (Mainstream Believer). |
9 |
44 |
Lynn Watson accepted an offer of inducements to betray Lynn Watson's faith. Gain 340,000 in cash. |
9 |
45 |
Forced to muster out. |
10 |
45 |
Switched to Drifter (Scavenger). |
10 |
47 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
11 |
47 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
47 |
Retired at age 47. |
11 |
47 |
Retired. |
11 |
49 |
Good fortune. |
12 |
51 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
52 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
55 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
59 |
A new romantic starts. Gain an Ally. |
14 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
61 |
A new romantic starts. Gain an Ally. |
15 |
63 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
65 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
67 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
69 |
A new romantic starts. Gain an Ally. |
17 |
71 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
74 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
75 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
79 |
Birth or Death involving a family member or close friend. |
19 |
79 |
Aging Crisis. Owe 30,000 for medical bills. |