Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Broker (Merchant). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Major Donaldson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
21 |
Became a Navy (Flight) with the new title Crewman. |
2 |
23 |
Refuse to abuse Major Donaldson's position for profit. |
2 |
25 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
3 |
25 |
Continued as Navy (Flight). |
3 |
26 |
Advanced training in a specialist field. |
3 |
29 |
Promoted to Navy (Flight) rank 2 with the new title Petty Officer, 3rd class. |
4 |
29 |
Continued as Navy (Flight). |
4 |
30 |
Nearly killed. |
5 |
30 |
Switched to Drifter (Wanderer). |
5 |
34 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
34 |
Continued as Drifter (Wanderer). |
6 |
36 |
Betrayed by a friend. One of Major Donaldson's Contacts or Allies betrays Major Donaldson, ending Major Donaldson's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
36 |
Failed to qualify for Surveyor (Scout). |
7 |
36 |
Submitted to the draft. |
7 |
36 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
37 |
Given advanced training in a specialist field |
7 |
40 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
40 |
Continued as Merchant (Merchant Marine). |
8 |
41 |
Embroiled in legal trouble. |
9 |
44 |
Continued as Merchant (Merchant Marine). |
9 |
46 |
A good deal ensures Major Donaldson is living the high life for a few years. |
10 |
48 |
Continued as Merchant (Merchant Marine). |
10 |
49 |
Given advanced training in a specialist field |
11 |
52 |
Continued as Merchant (Merchant Marine). |
11 |
55 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
11 |
56 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
12 |
56 |
Continued as Merchant (Merchant Marine). |
12 |
59 |
Risk Major Donaldson's fortune on a possibility lucrative deal and win. |
12 |
60 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
13 |
60 |
Continued as Merchant (Merchant Marine). |
13 |
61 |
Make an unexpected connection outside Major Donaldson's normal circles. Gain a Contact. |
13 |
64 |
Forced to muster out. |
14 |
64 |
Failed to qualify for Physician (Scholar). |
14 |
64 |
Switched to Drifter (Barbarian). |
14 |
65 |
Major Donaldson do not know what happened to Major Donaldson. There is a gap in Major Donaldson's memory. |
15 |
65 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
65 |
Retired at age 65. |
15 |
65 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
15 |
66 |
Major Donaldson retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
15 |
69 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
16 |
69 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
69 |
Voluntarily left Holy Warrior |
16 |
69 |
Retired. |
16 |
70 |
Victim of a crime. |
17 |
73 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
77 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
18 |
77 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
80 |
Birth or Death involving a family member or close friend. |
19 |
81 |
Aging Crisis. Owe 20,000 for medical bills. |