Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
21 |
Befriended by a senior agent. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
25 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
25 |
Failed to qualify for Ground Assault (Marine). |
3 |
25 |
Submitted to the draft. |
3 |
25 |
Became a Army (Cavalry) with the new title Private. |
3 |
27 |
Unit is slaughtered in a disastrous battle, for which Margaret Rutter blame Margaret Rutter's commander. Gain commander as Enemy. |
4 |
27 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
29 |
Make an unexpected connection outside Margaret Rutter's normal circles. Gain a Contact. |
5 |
31 |
Continued as Merchant (Merchant Marine). |
5 |
35 |
Make an unexpected connection outside Margaret Rutter's normal circles. Gain a Contact. |
5 |
35 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
35 |
Continued as Merchant (Merchant Marine). |
6 |
39 |
A good deal ensures Margaret Rutter is living the high life for a few years. |
6 |
39 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
7 |
39 |
Continued as Merchant (Merchant Marine). |
7 |
43 |
A sudden war destroys Margaret Rutter's trade routes and contacts, forcing Margaret Rutter to flee that region of space. |
7 |
43 |
Gain rebels as Enemy |
8 |
43 |
Failed to qualify for Explorer (Scout). |
8 |
43 |
Became a Drifter (Wanderer). |
8 |
44 |
Betrayed by a friend. One of Margaret Rutter's Contacts or Allies betrays Margaret Rutter, ending Margaret Rutter's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
44 |
Switched to Merchant (Broker). |
9 |
47 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
9 |
48 |
Promoted to Merchant (Broker) rank 1. |
10 |
48 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
48 |
Retired at age 48. |
10 |
48 |
Continued as Merchant (Broker). |
10 |
49 |
Gained a contact. |
11 |
52 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
52 |
Continued as Merchant (Broker). |
11 |
55 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
12 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
56 |
Continued as Merchant (Broker). |
13 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
60 |
Continued as Merchant (Broker). |
13 |
62 |
Embroiled in legal trouble. |
13 |
64 |
Promoted to Merchant (Broker) rank 2. |
14 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
64 |
Continued as Merchant (Broker). |
14 |
65 |
Befriend a useful ally in one sphere. Gain an Ally. |
14 |
68 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
15 |
68 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
68 |
Voluntarily left Broker |
15 |
68 |
Retired. |
15 |
70 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
72 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
76 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
76 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
80 |
A new romantic starts. Gain an Ally. |
18 |
80 |
Aging Crisis. Owe 60,000 for medical bills. |