Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
22 |
Given advanced training in a specialist field |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
24 |
Risk Mathew Nisbet's fortune on a possibility lucrative deal and win. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
27 |
Embroiled in legal trouble. |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
4 |
30 |
Voluntarily left Merchant Marine |
4 |
30 |
Failed to qualify for Scientist (Scholar). |
4 |
30 |
Submitted to the draft. |
4 |
30 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
34 |
Accepted a deal with criminal or other figure under investigation. |
5 |
34 |
Became a Entertainer (Performer). |
5 |
37 |
One of Mathew Nisbet's pieces of art is stolen, and the investigation brings Mathew Nisbet into the criminal underworld. |
6 |
38 |
Continued as Entertainer (Performer). |
6 |
42 |
Win a prestigious prize. |
6 |
42 |
Promoted to Entertainer (Performer) rank 1. |
7 |
42 |
Voluntarily left Performer |
7 |
42 |
Failed to qualify for Merchant Marine (Merchant). |
7 |
42 |
Became a Drifter (Barbarian). |
7 |
46 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
8 |
46 |
Failed to qualify for Performer (Entertainer). |
8 |
46 |
Switched to Drifter (Scavenger). |
8 |
50 |
Betrayed by a friend. One of Mathew Nisbet's Contacts or Allies betrays Mathew Nisbet, ending Mathew Nisbet's career. That Contact or Ally becomes a Rival or Enemy. |
9 |
50 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
50 |
Retired at age 50. |
9 |
50 |
Retired. |
9 |
52 |
Moved to a new world. |
10 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
55 |
Good fortune. |
11 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
62 |
Gained a contact. |
12 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
63 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
66 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
67 |
Good fortune. |
14 |
70 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
73 |
Moved to a new world. |
15 |
74 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
78 |
Birth or Death involving a family member or close friend. |
16 |
78 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
79 |
A new romantic starts. Gain an Ally. |
17 |
82 |
Aging Crisis. Owe 30,000 for medical bills. |