Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
20 |
Merrill Kelly's business expands, Merrill Kelly's corporation grows, or the colony thrives. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
25 |
Merrill Kelly learn something Merrill Kelly should not have – a corporate secret, a political scandal – which Merrill Kelly can profit from illegally. |
3 |
26 |
Continued as Citizen (Corporate). |
3 |
30 |
Good fortune |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
34 |
Make an unexpected connection outside Merrill Kelly's normal circles. Gain a Contact. |
5 |
34 |
Voluntarily left Merchant Marine |
5 |
34 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
5 |
38 |
Merrill Kelly is chosen to represent Merrill Kelly's faith in a vid show or other highly public forum. |
5 |
38 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
6 |
38 |
Continued as Believer (Mainstream Believer). |
6 |
39 |
Merrill Kelly is caught in the periphery of a scandal. |
6 |
39 |
Demoted to Believer (Mainstream Believer) rank 0 with the new title Lay Person. |
6 |
42 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
7 |
42 |
Continued as Believer (Mainstream Believer). |
7 |
45 |
A notable academic consults with Merrill Kelly about a publication or documentary he is working on. Gain a Contact in academia. |
7 |
46 |
Forced to muster out. |
8 |
46 |
Became a Entertainer (Journalist). |
8 |
48 |
Public opinion turns on Merrill Kelly. |
9 |
48 |
Returned to Citizen (Corporate). |
9 |
50 |
Merrill Kelly learn something Merrill Kelly should not have – a corporate secret, a political scandal – which Merrill Kelly can profit from illegally. |
10 |
52 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
52 |
Retired at age 52. |
10 |
52 |
Continued as Citizen (Corporate). |
10 |
56 |
Good fortune |
10 |
56 |
Promoted to Citizen (Corporate) rank 1. |
11 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
56 |
Continued as Citizen (Corporate). |
11 |
57 |
Nearly killed. Owe 7,500 for medical bills. |
12 |
57 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
57 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
12 |
58 |
Merrill Kelly faith is shaken. |
13 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
61 |
Continued as Believer (Holy Warrior). |
13 |
65 |
Merrill Kelly secretly provide religious rites for a dying leader or noble, although they do not share Merrill Kelly's faith. Gain an Ally in the family and a Rival who disagrees with Merrill Kelly's choice. |
13 |
65 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
14 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
65 |
Continued as Believer (Holy Warrior). |
14 |
69 |
Merrill Kelly come into conflict with a splinter group Merrill Kelly's own religion which maintains Merrill Kelly's version is the wrong one. Gain 1 Rivals. |
15 |
69 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
69 |
Retired. |
15 |
70 |
A new romantic starts. Gain an Ally. |
16 |
73 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
76 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
77 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
78 |
Moved to a new world. |
18 |
81 |
Aging Crisis. Owe 50,000 for medical bills. |