Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
Moved to a new world. |
1 |
27 |
Failed as a colonist. |
2 |
27 |
Became a Rogue (Pirate) with the new title Lackey. |
2 |
30 |
Betrayed by a friend. One of Monroe Lite's Contacts or Allies betrays Monroe Lite, ending Monroe Lite's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
30 |
Became a Noble (Administrator) with the new title Assistant. |
3 |
32 |
A family scandal forces Monroe Lite out of Monroe Lite's position. |
4 |
32 |
Became a Drifter (Wanderer). |
4 |
34 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
5 |
36 |
Continued as Drifter (Wanderer). |
5 |
39 |
Offered job by a patron. Now owe him a favor. |
6 |
40 |
Became a Scout (Courier). |
6 |
42 |
Monroe Lite's scout ship is one of the first on the scene to rescue the survivors of a disaster but Monroe Lite fail to help. Gain an Enemy. |
6 |
42 |
Psychologically damaged by Monroe Lite's time in the scouts. |
7 |
44 |
Continued as Scout (Courier). |
7 |
47 |
Monroe Lite's scout ship is one of the first on the scene to rescue the survivors of a disaster but Monroe Lite fail to help. Gain an Enemy. |
7 |
47 |
Monroe Lite have no idea what happened to Monroe Lite – they found Monroe Lite's ship drifting on the fringes of friendly space. |
8 |
48 |
Continued as Scout (Courier). |
8 |
52 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
9 |
52 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
9 |
55 |
Monroe Lite is caught in the periphery of a scandal. |
9 |
55 |
Demoted to Believer (Holy Warrior) rank -1. |
10 |
56 |
Continued as Believer (Holy Warrior). |
10 |
59 |
Monroe Lite is caught in the periphery of a scandal. |
10 |
59 |
Demoted to Believer (Holy Warrior) rank -2. |
11 |
60 |
Continued as Believer (Holy Warrior). |
11 |
63 |
Monroe Lite have been following false teachings! |
12 |
63 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
63 |
Retired at age 63. |
12 |
63 |
Retired. |
12 |
65 |
Gained a contact. |
13 |
67 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
71 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
71 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
74 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
75 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
79 |
A new romantic starts. Gain an Ally. |
16 |
79 |
Aging Crisis. Owe 20,000 for medical bills. |