Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
19 |
Neal Carr foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
1 |
22 |
Attempt at commissioned failed. |
1 |
22 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Flight). |
2 |
25 |
Abuse Neal Carr's position for profit. |
2 |
26 |
Forced to muster out. |
3 |
26 |
Became a Citizen (Corporate). |
3 |
28 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
3 |
30 |
Promoted to Citizen (Corporate) rank 1. |
4 |
30 |
Continued as Citizen (Corporate). |
4 |
31 |
Spent time maintaining and using heavy vehicles. |
4 |
34 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
5 |
34 |
Continued as Citizen (Corporate). |
5 |
36 |
Neal Carr befriend a superior in the corporation or the colony. |
5 |
38 |
Promoted to Citizen (Corporate) rank 3. |
6 |
38 |
Continued as Citizen (Corporate). |
6 |
42 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
7 |
42 |
Became a Scholar (Physician). |
7 |
43 |
A disaster leaves several injured, and others blame Neal Carr, forcing Neal Carr to leave Neal Carr's career. Gain a Rival. |
7 |
43 |
Lightly injured, no permanent damage. Fully recovered. |
8 |
46 |
Continued as Scholar (Physician). |
8 |
49 |
Birth or Death involving a family member or close friend. |
9 |
50 |
Continued as Scholar (Physician). |
9 |
51 |
Assigned to work on a secret project for a patron or organisation. |
10 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
54 |
Retired at age 54. |
10 |
54 |
Attempted to change assignments. |
10 |
54 |
Failed to qualify for Field Researcher (Scholar). |
10 |
54 |
Continued as Scholar (Physician). |
10 |
57 |
Cheated in some fashion, advancing Neal Carr's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
10 |
57 |
Gain an Enemy |
10 |
58 |
Promoted to Scholar (Physician) rank 1. |
11 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
58 |
Continued as Scholar (Physician). |
11 |
62 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
11 |
62 |
Promoted to Scholar (Physician) rank 2. |
12 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
62 |
Continued as Scholar (Physician). |
12 |
66 |
A disaster or war strikes. |
12 |
66 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
12 |
66 |
The planetary government interferes with Neal Carr's research for political or religious reasons. Neal Carr continue working secretely. |
13 |
66 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
66 |
Continued as Scholar (Physician). |
13 |
67 |
Victim of a crime |
13 |
70 |
Forced to muster out. |
14 |
70 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
70 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
14 |
74 |
Opponents of Neal Carr's belief system ambush Neal Carr. |
14 |
74 |
Severely injured. Fully recovered. Owe 30,000 for medical bills. |
15 |
74 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
74 |
Retired. |
15 |
76 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
78 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
81 |
A new romantic starts. Gain an Ally. |
17 |
82 |
Aging Crisis. Owe 20,000 for medical bills. |