Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Newman Mcarthy run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
20 |
Became a Scout (Explorer). |
2 |
21 |
Serve as the courier for an important message from the Imperium. |
2 |
24 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
3 |
24 |
Voluntarily left Explorer |
3 |
24 |
Became a Navy (Flight) with the new title Crewman. |
3 |
27 |
Advanced training in a specialist field. |
3 |
28 |
Commissioned in Navy (Flight) with the new title Ensign. |
3 |
28 |
Promoted to Navy (Flight) officer rank 2 with the new title Sublieutenant. |
4 |
28 |
Attempted to change assignments. |
4 |
28 |
Failed to qualify for Engineer/Gunner (Navy). |
4 |
28 |
Continued as Navy (Flight). |
4 |
32 |
Refuse to abuse Newman Mcarthy's position for profit. |
4 |
32 |
Promoted to Navy (Flight) officer rank 3 with the new title Lieutenant. |
5 |
32 |
Continued as Navy (Flight). |
5 |
35 |
Newman Mcarthy is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
6 |
35 |
Failed to qualify for Broker (Merchant). |
6 |
35 |
Submitted to the draft. |
6 |
35 |
Became a Agent (Law Enforcement) with the new title Rookie. |
6 |
39 |
Advanced training in a specialist field. |
7 |
39 |
Continued as Agent (Law Enforcement). |
7 |
43 |
Hard times caused by a lack of interstellar trade costs Newman Mcarthy's job. |
8 |
43 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
45 |
Newman Mcarthy come into conflict with a splinter group Newman Mcarthy's own religion which maintains Newman Mcarthy's version is the wrong one. Gain 1 Rivals. |
9 |
45 |
Aging Crisis. Owe 20,000 for medical bills. |
9 |
45 |
Retired at age 45. |
9 |
45 |
Retired. |
9 |
49 |
Good fortune. |
10 |
49 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
51 |
Good fortune. |
11 |
53 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
57 |
Gained a contact. |
12 |
57 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
60 |
A new romantic starts. Gain an Ally. |
13 |
61 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
65 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
65 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
66 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
69 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
73 |
Accused of a crime. |
16 |
73 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
77 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
77 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
80 |
Victim of a crime. |
18 |
81 |
Aging Crisis. Owe 50,000 for medical bills. |