Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Broker (Merchant). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Army (Army Support) with the new title Private. |
1 |
19 |
Assigned to a planet with a hostile or wild environment. |
1 |
22 |
Attempt at commissioned failed. |
1 |
22 |
Promoted to Army (Army Support) rank 1 with the new title Lance Corporal. |
2 |
22 |
Continued as Army (Army Support). |
2 |
25 |
Surrounded and outnumbered by the enemy, Oran Brown hold out until relief arrives. |
2 |
26 |
Promoted to Army (Army Support) rank 2 with the new title Corporal. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Army (Infantry) with previous rank. |
3 |
29 |
Surrounded and outnumbered by the enemy, Oran Brown hold out until relief arrives. |
3 |
30 |
Promoted to Army (Infantry) rank 3 with the new title Lance Sergeant. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Failed to qualify for Army Support (Army). |
4 |
30 |
Continued as Army (Infantry). |
4 |
33 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
4 |
33 |
Gain rebels as Enemy |
5 |
33 |
Failed to qualify for Merchant Academy. |
5 |
33 |
Became a Drifter (Barbarian). |
5 |
35 |
Suffer from a life-threatening illness. |
6 |
35 |
Became a Merchant (Broker). |
6 |
39 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
7 |
39 |
Continued as Merchant (Broker). |
7 |
40 |
Make an unexpected connection outside Oran Brown's normal circles. Gain a Contact. |
7 |
43 |
Promoted to Merchant (Broker) rank 1. |
8 |
43 |
Continued as Merchant (Broker). |
8 |
46 |
Bankrupted by a rival. Gain the other trader as a Rival. |
9 |
46 |
Failed to qualify for Explorer (Scout). |
9 |
46 |
Switched to Drifter (Wanderer). |
9 |
50 |
Promoted to Drifter (Wanderer) rank 1. |
10 |
50 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
50 |
Retired at age 50. |
10 |
50 |
Continued as Drifter (Wanderer). |
10 |
53 |
Find valuable salvage. |
10 |
54 |
Promoted to Drifter (Wanderer) rank 2. |
11 |
54 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
54 |
Continued as Drifter (Wanderer). |
11 |
57 |
Oran Brown run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
12 |
57 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
57 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
12 |
58 |
Oran Brown secretly provide religious rites for a dying leader or noble, although they do not share Oran Brown's faith. Gain an Ally in the family and a Rival who disagrees with Oran Brown's choice. |
12 |
61 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
13 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
61 |
Continued as Believer (Holy Warrior). |
13 |
64 |
Oran Brown come into conflict with a splinter group Oran Brown's own religion which maintains Oran Brown's version is the wrong one. Gain 1 Rivals. |
14 |
64 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
64 |
Retired. |
14 |
67 |
Good fortune. |
15 |
68 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
70 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
72 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
76 |
Birth or Death involving a family member or close friend. |
17 |
76 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
79 |
Accused of a crime. |
18 |
80 |
Aging Crisis. Owe 20,000 for medical bills. |