Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
20 |
Severely injured. Fully recovered. |
2 |
20 |
Became a Scout (Explorer). |
2 |
22 |
Pakea-Kaawe Fawe's ship is damaged, and Pakea-Kaawe Fawe have to hitch-hike Pakea-Kaawe Fawe's way back across the stars to the nearest scout base. |
2 |
22 |
Gain 6 Contacts. Gain 2 Enemies. |
3 |
22 |
Became a Citizen (Colonist). |
3 |
23 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
3 |
26 |
Promoted to Citizen (Colonist) rank 1. |
4 |
26 |
Continued as Citizen (Colonist). |
4 |
27 |
Victim of a crime |
4 |
30 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
5 |
30 |
Continued as Citizen (Colonist). |
5 |
31 |
Birth or Death involving a family member or close friend. |
5 |
34 |
Promoted to Citizen (Colonist) rank 3. |
6 |
34 |
Voluntarily left Colonist |
6 |
34 |
Became a Drifter (Wanderer). |
6 |
37 |
Suffer from a life-threatening illness. |
7 |
37 |
Became a Merchant (Free Trader). |
7 |
38 |
Risk Pakea-Kaawe Fawe's fortune on a possibility lucrative deal and win. |
7 |
41 |
Promoted to Merchant (Free Trader) rank 1. |
8 |
41 |
Aging Crisis. Owe 60,000 for medical bills. |
8 |
41 |
Retired at age 41. |
8 |
41 |
Continued as Merchant (Free Trader). |
8 |
43 |
Moved to a new world. |
9 |
45 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
45 |
Continued as Merchant (Free Trader). |
9 |
49 |
Moved to a new world. |
9 |
49 |
Forced to continue current assignment. |
9 |
49 |
Promoted to Merchant (Free Trader) rank 2. |
10 |
49 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
49 |
Continued as Merchant (Free Trader). |
10 |
51 |
Nearly killed. Owe 5,000 for medical bills. |
11 |
51 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
51 |
Retired. |
11 |
54 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
55 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
58 |
A new romantic starts. Gain an Ally. |
13 |
59 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
62 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
63 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
65 |
Gained a contact. |
15 |
67 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
70 |
Moved to a new world. |
16 |
71 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
73 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
75 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
79 |
A new romantic starts. Gain an Ally. |
18 |
79 |
Aging Crisis. Owe 60,000 for medical bills. |