Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
22 |
Philip Lamb's scout ship is one of the first on the scene to rescue the survivors of a disaster but Philip Lamb fail to help. Gain an Enemy. |
1 |
22 |
Philip Lamb inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
1 |
22 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
23 |
Philip Lamb's ship is damaged, and Philip Lamb have to hitch-hike Philip Lamb's way back across the stars to the nearest scout base. |
2 |
23 |
Gain 6 Contacts. Gain 3 Enemies. |
3 |
23 |
Became a Citizen (Colonist). |
3 |
24 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
4 |
24 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
28 |
Philip Lamb secretly provide religious rites for a dying leader or noble, although they do not share Philip Lamb's faith. Gain an Ally in the family and a Rival who disagrees with Philip Lamb's choice. |
4 |
28 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
5 |
28 |
Continued as Believer (Missionary/Humanitarian). |
5 |
29 |
Philip Lamb is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
6 |
32 |
Continued as Believer (Missionary/Humanitarian). |
6 |
35 |
Philip Lamb is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
6 |
36 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
7 |
36 |
Continued as Believer (Missionary/Humanitarian). |
7 |
40 |
A notable academic consults with Philip Lamb about a publication or documentary he is working on. Gain a Contact in academia. |
7 |
40 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |
8 |
40 |
Continued as Believer (Missionary/Humanitarian). |
8 |
41 |
Philip Lamb retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
8 |
44 |
Promoted to Believer (Missionary/Humanitarian) rank 4 with the new title Project Coordinator. |
9 |
44 |
Voluntarily left Missionary/Humanitarian |
9 |
44 |
Failed to qualify for Journalist (Entertainer). |
9 |
44 |
Submitted to the draft. |
9 |
44 |
Became a Marine (Ground Assault) with the new title Marine. |
9 |
48 |
Philip Lamb is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
10 |
48 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
48 |
Retired at age 48. |
10 |
48 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
10 |
49 |
Philip Lamb is chosen to represent Philip Lamb's faith in a vid show or other highly public forum. |
10 |
52 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
11 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
52 |
Continued as Believer (Holy Warrior). |
11 |
54 |
Philip Lamb retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
11 |
56 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
12 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
56 |
Continued as Believer (Holy Warrior). |
12 |
58 |
Good fortune |
12 |
60 |
Promoted to Believer (Holy Warrior) rank 3 with the new title Force Commander. |
13 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
60 |
Continued as Believer (Holy Warrior). |
13 |
61 |
Philip Lamb have been following false teachings! |
14 |
61 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
61 |
Retired. |
14 |
62 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
65 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
67 |
Gained a contact. |
16 |
69 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
71 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
73 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
76 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
18 |
77 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
79 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
81 |
Aging Crisis. Owe 20,000 for medical bills. |