Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
21 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
2 |
22 |
Continued as Agent (Intelligence). |
2 |
24 |
Go undercover to investigate an enemy. |
2 |
24 |
A job goes wrong, forcing Rafael Freeman to flee off-planet. |
2 |
26 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
3 |
26 |
Continued as Agent (Intelligence). |
3 |
28 |
Hard times caused by a lack of interstellar trade costs Rafael Freeman's job. |
4 |
28 |
Failed to qualify for Cavalry (Army). |
4 |
28 |
Became a Drifter (Barbarian). |
4 |
31 |
Rafael Freeman run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
31 |
Became a Scout (Explorer). |
5 |
35 |
Rafael Freeman survey an alien world. |
5 |
35 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
6 |
35 |
Continued as Scout (Explorer). |
6 |
39 |
Rafael Freeman's scout ship is one of the first on the scene to rescue the survivors of a disaster but Rafael Freeman fail to help. Gain an Enemy. |
6 |
39 |
Rafael Freeman's ship is damaged, and Rafael Freeman have to hitch-hike Rafael Freeman's way back across the stars to the nearest scout base. |
6 |
39 |
Gain 5 Contacts. Gain 3 Enemies. |
6 |
39 |
Promoted to Scout (Explorer) rank 2. |
7 |
39 |
Continued as Scout (Explorer). |
7 |
40 |
Rafael Freeman have no idea what happened to Rafael Freeman – they found Rafael Freeman's ship drifting on the fringes of friendly space. |
8 |
40 |
Became a Merchant (Free Trader). |
8 |
41 |
Given advanced training in a specialist field |
9 |
44 |
Continued as Merchant (Free Trader). |
9 |
48 |
A series of bad deals and decisions force Rafael Freeman into bankruptcy. Rafael Freeman salvages what Rafael Freeman can. |
9 |
48 |
Promoted to Merchant (Free Trader) rank 1. |
10 |
48 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
48 |
Retired at age 48. |
10 |
48 |
Continued as Merchant (Free Trader). |
10 |
52 |
A sudden war destroys Rafael Freeman's trade routes and contacts, forcing Rafael Freeman to flee that region of space. |
10 |
52 |
Gain rebels as Enemy |
11 |
52 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
52 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
11 |
53 |
Rafael Freeman refused an offer of inducements to betray Rafael Freeman's faith. Gain 3 enemies. |
11 |
56 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
12 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
56 |
Continued as Believer (Holy Warrior). |
12 |
59 |
Opponents of Rafael Freeman's belief system ambush Rafael Freeman. |
12 |
59 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
13 |
59 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
59 |
Retired. |
13 |
60 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
63 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
64 |
Gained a contact. |
15 |
67 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
68 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
71 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
75 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
75 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
76 |
A new romantic starts. Gain an Ally. |
18 |
79 |
Aging Crisis. Owe 30,000 for medical bills. |