Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
20 |
Moved to a new world. |
2 |
22 |
Continued as Navy (Flight). |
2 |
23 |
Reid Galway is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
3 |
23 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
3 |
27 |
Reid Galway come into conflict with a splinter group Reid Galway's own religion which maintains Reid Galway's version is the wrong one. Gain 2 Rivals. |
4 |
27 |
Switched to Navy (Engineer/Gunner) with the new title Crewman and previous rank. |
4 |
29 |
Vessel participates in a notable military engagement. |
4 |
31 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
5 |
31 |
Attempted to change assignments. |
5 |
31 |
Failed to qualify for Line/Crew (Navy). |
5 |
31 |
Continued as Navy (Engineer/Gunner). |
5 |
35 |
Reid Galway join a gambling circle on board. |
5 |
35 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
6 |
35 |
Continued as Navy (Engineer/Gunner). |
6 |
38 |
Spend time with an alien race. Gain a contact. |
6 |
39 |
Promoted to Navy (Engineer/Gunner) rank 3 with the new title Petty Officer, 2nd class. |
7 |
39 |
Continued as Navy (Engineer/Gunner). |
7 |
40 |
Reid Galway is blamed for an accident that causes the death of several crew members. Reid Galway's guilt drives Reid Galway to excel. |
8 |
40 |
Became a Merchant (Broker). |
8 |
42 |
Embroiled in legal trouble. |
8 |
44 |
Promoted to Merchant (Broker) rank 1. |
9 |
44 |
Continued as Merchant (Broker). |
9 |
46 |
Embroiled in legal trouble. |
10 |
48 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
48 |
Retired at age 48. |
10 |
48 |
Continued as Merchant (Broker). |
10 |
52 |
Moved to a new world. |
10 |
52 |
Promoted to Merchant (Broker) rank 2. |
11 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
52 |
Voluntarily left Broker |
11 |
52 |
Retired. |
11 |
56 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
60 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
60 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
61 |
Moved to a new world. |
14 |
64 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
67 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
68 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
72 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
72 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
75 |
Moved to a new world. |
17 |
76 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
79 |
Accused of a crime. |
18 |
80 |
Aging Crisis. Owe 20,000 for medical bills. |