Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Engineer/Gunner (Navy). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
Betrayed by a friend. One of Rose Hoddle's Contacts or Allies betrays Rose Hoddle, ending Rose Hoddle's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
19 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
2 |
22 |
Rose Hoddle is sent to a new community or parish to preach The Word among the poor. |
3 |
23 |
Continued as Believer (Mainstream Believer). |
3 |
27 |
Rose Hoddle faith enjoys an explosion of popularity largely thanks to Rose Hoddle's efforts. |
3 |
27 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
3 |
27 |
Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher. |
4 |
27 |
Continued as Believer (Mainstream Believer). |
4 |
31 |
Rose Hoddle retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
5 |
31 |
Continued as Believer (Mainstream Believer). |
5 |
34 |
A notable academic consults with Rose Hoddle about a publication or documentary he is working on. Gain a Contact in academia. |
6 |
35 |
Continued as Believer (Mainstream Believer). |
6 |
39 |
Rose Hoddle is sent to a new community or parish to preach The Word among the poor. |
7 |
39 |
Continued as Believer (Mainstream Believer). |
7 |
40 |
Rose Hoddle retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
8 |
43 |
Continued as Believer (Mainstream Believer). |
8 |
44 |
Rose Hoddle refused an offer of inducements to betray Rose Hoddle's faith. Gain 2 enemies. |
8 |
47 |
Forced to muster out. |
9 |
47 |
Switched to Drifter (Wanderer). |
9 |
49 |
Rose Hoddle run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
49 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
49 |
Retired at age 49. |
10 |
49 |
Retired. |
10 |
51 |
Moved to a new world. |
11 |
53 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
56 |
Birth or Death involving a family member or close friend. |
12 |
57 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
58 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
65 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
65 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
67 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
69 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
70 |
Spend time with an alien race. Gain a contact. |
16 |
73 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
76 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
17 |
77 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
81 |
A new romantic starts. Gain an Ally. |
18 |
81 |
Aging Crisis. Owe 60,000 for medical bills. |