Term |
Age |
History |
---|
1 |
18 |
Became a Soulhunter (Commando) with the new title Least Claw. |
1 |
19 |
Terrence McGuire's vessel participates in a notable engagement. |
1 |
22 |
Promoted to Soulhunter (Commando) rank 1 with the new title Third Claw. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Failed to qualify for Soulhunter Flight (Soulhunter). |
2 |
22 |
Continued as Soulhunter (Commando). |
2 |
23 |
During a battle, defeat or victory depends on Terrence McGuire's actions. Terrence McGuire's efforts ensure Terrence McGuire is honourably discharged. |
3 |
23 |
Failed to qualify for Scientist (Scholar). |
3 |
23 |
Became a Drifter (Scavenger). |
3 |
26 |
Attacked by enemies that Terrence McGuire easily defeat. |
3 |
26 |
Gain Enemy if Terrence McGuire don't already have one. |
4 |
27 |
Continued as Drifter (Scavenger). |
4 |
31 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
4 |
31 |
Promoted to Drifter (Scavenger) rank 1. |
5 |
31 |
Continued as Drifter (Scavenger). |
5 |
35 |
Amnesia. |
5 |
35 |
Promoted to Drifter (Scavenger) rank 2. |
6 |
35 |
Voluntarily left Scavenger |
6 |
35 |
Failed to qualify for Artist (Entertainer). |
6 |
35 |
Submitted to the draft. |
6 |
35 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
36 |
Gained a contact. |
7 |
39 |
Continued as Merchant (Merchant Marine). |
7 |
41 |
Embroiled in legal trouble. |
7 |
43 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
43 |
Continued as Merchant (Merchant Marine). |
9 |
47 |
Continued as Merchant (Merchant Marine). |
9 |
50 |
Terrence McGuire's ship or starport is destroyed by criminals. Gain them as an Enemy. |
10 |
50 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
50 |
Retired at age 50. |
10 |
50 |
Retired. |
10 |
54 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
56 |
Good fortune. |
12 |
58 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
59 |
Gained a contact. |
13 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
63 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
66 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
69 |
A new romantic starts. Gain an Ally. |
15 |
70 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
72 |
Good fortune. |
16 |
74 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
77 |
Good fortune. |
17 |
78 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
80 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
82 |
Aging Crisis. Owe 30,000 for medical bills. |