Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
19 |
A new romantic starts. Gain an Ally. |
1 |
22 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
23 |
Vernie Stanway foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
2 |
26 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
29 |
Vernie Stanway join a gambling circle on board. |
3 |
30 |
Promoted to Navy (Engineer/Gunner) officer rank 3 with the new title Lieutenant. |
4 |
30 |
Continued as Navy (Engineer/Gunner). |
4 |
34 |
Vernie Stanway is blamed for an accident that causes the death of several crew members. Vernie Stanway's guilt drives Vernie Stanway to excel. |
5 |
34 |
Failed to qualify for Broker (Merchant). |
5 |
34 |
Became a Drifter (Wanderer). |
5 |
35 |
Attempted a risky adventure and was wildly successful. |
5 |
38 |
Forced to continue current assignment. |
5 |
38 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
38 |
Continued as Drifter (Wanderer). |
6 |
41 |
Offered job by a patron. Now owe him a favor. |
7 |
42 |
Became a Merchant (Broker). |
7 |
46 |
Promoted to Merchant (Broker) rank 1. |
8 |
46 |
Continued as Merchant (Broker). |
8 |
49 |
A series of bad deals and decisions force Vernie Stanway into bankruptcy. Vernie Stanway salvages what Vernie Stanway can. |
9 |
49 |
Failed to qualify for Courier (Scout). |
9 |
49 |
Switched to Drifter (Scavenger). |
9 |
50 |
Suffer from a life-threatening illness. |
10 |
50 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
51 |
Vernie Stanway secretly provide religious rites for a dying leader or noble, although they do not share Vernie Stanway's faith. Gain an Ally in the family and a Rival who disagrees with Vernie Stanway's choice. |
10 |
54 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
11 |
54 |
Continued as Believer (Holy Warrior). |
11 |
57 |
Vernie Stanway retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
11 |
58 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
12 |
58 |
Continued as Believer (Holy Warrior). |
12 |
61 |
Vernie Stanway come into conflict with a splinter group Vernie Stanway's own religion which maintains Vernie Stanway's version is the wrong one. Gain 1 Rivals. |
12 |
62 |
Promoted to Believer (Holy Warrior) rank 3 with the new title Force Commander. |
13 |
62 |
Continued as Believer (Holy Warrior). |
13 |
64 |
Good fortune |
13 |
66 |
Promoted to Believer (Holy Warrior) rank 4 with the new title Area Commander. |
14 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
66 |
Retired at age 66. |
14 |
66 |
Continued as Believer (Holy Warrior). |
14 |
69 |
Opponents of Vernie Stanway's belief system ambush Vernie Stanway. |
14 |
69 |
Nearly killed. Fully recovered. Owe 35,000 for medical bills. |
14 |
70 |
Promoted to Believer (Holy Warrior) rank 5 with the new title Movement Sub-Leader. |
15 |
70 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
70 |
Continued as Believer (Holy Warrior). |
15 |
71 |
Vernie Stanway aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
16 |
71 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
71 |
Retired. |
16 |
74 |
Good fortune. |
17 |
75 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
79 |
Moved to a new world. |
18 |
79 |
Aging Crisis. Owe 20,000 for medical bills. |