Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
19 |
Spent the college years partying. |
1 |
20 |
Dropped out of the psionic community. |
2 |
20 |
Became a Citizen (Colonist). |
2 |
22 |
Wabe Athpa learn something Wabe Athpa should not have – a corporate secret, a political scandal – which Wabe Athpa can profit from illegally. |
3 |
24 |
Voluntarily left Colonist |
3 |
24 |
Became a Drifter (Wanderer). |
3 |
26 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
4 |
26 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
29 |
Make an unexpected connection outside Wabe Athpa's normal circles. Gain a Contact. |
4 |
30 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
30 |
Continued as Merchant (Merchant Marine). |
5 |
31 |
Make an unexpected connection outside Wabe Athpa's normal circles. Gain a Contact. |
5 |
34 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
6 |
34 |
Continued as Merchant (Merchant Marine). |
6 |
35 |
Embroiled in legal trouble. |
6 |
38 |
Forced to muster out. |
7 |
38 |
Aging Crisis. Owe 50,000 for medical bills. |
7 |
38 |
Retired at age 38. |
7 |
38 |
Switched to Citizen (Corporate). |
7 |
40 |
Wabe Athpa learn something Wabe Athpa should not have – a corporate secret, a political scandal – which Wabe Athpa can profit from illegally. |
7 |
40 |
Gain a criminal contact. |
7 |
42 |
Promoted to Citizen (Corporate) rank 1. |
8 |
42 |
Continued as Citizen (Corporate). |
8 |
43 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
9 |
43 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
43 |
Retired. |
9 |
46 |
Gained a contact. |
10 |
47 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
50 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
51 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
52 |
Gained a contact. |
12 |
55 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
56 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
59 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
62 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
63 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
64 |
Spend time with an alien race. Gain a contact. |
15 |
67 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
70 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
71 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
75 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
75 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
79 |
Birth or Death involving a family member or close friend. |
18 |
79 |
Aging Crisis. Owe 30,000 for medical bills. |