Retired Major Wayne Maiden  

Species Age Sex Str Dex End Int Edu SocUPP
Sydite 82 M 1 (-2) 1 (-2) 1 (-2) 5 (-1) 7 (0) 5 (-1)111575
Homesick, Hopeful
 
Skills
Art (Presentation) 0
Athletics 0
Drive 0
Electronics (Comms) 1
Electronics (Computers) 1
Electronics (Sensors) 1
Engineer (Power) 1
Explosives 1
Flyer 0
Gambler 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Gun Combat (Slug) 1
Heavy Weapons 0
Jack-of-All-Trades 1
Leadership 2
Medic 1
Melee (Striking) 1
Persuade 1
Pilot 0
Recon 0
Survival 1
Tactics (Military) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Army Cavalry Major3 / 03
Marine Marine Support Lance Corporal14
Scout Explorer Scout13
Believer Holy Warrior Hopeful-13
Retired 04
 
Name Type Affinity Enmity Power Influence Species
Wylie Bowditch Enemy 0 1 0 2 Sydite (M/12)
Terrance Hennessy Contact 3 2 1 1 Iltharan (M/15)
Terrance Hennessy is found or reported dead.
Terrance Hennessy has negatively life-changing event.
Tessie Roberts Contact 3 1 2 1 Hanen (F/34)
Tessie Roberts is diminished in both power and influence.
Tessie Roberts is actually an organisation such as a political movement or modest sized business.
Ken Kildare Contact 3 0 2 1 Vlazhdumecta (M/40)
Hillard Ronald Contact 3 1 1 1 Ronnin (M/26)
Hillard Ronald has negatively life-changing event.
Edison Simpson Enemy 0 1 2 2 Sydite (M/24)
Georgina Fowler Enemy 0 1 3 3 Sydite (F/46)
Marcus Baldry Contact 2 0 0 6 Libert (M/30)
Relationship becomes more moderate. Ally becomes a contact.
 
Term Age History
1 18 Became a Army (Cavalry) with the new title Private.
1 22 Assigned to a planet with a hostile or wild environment.
1 22 Commissioned in Army (Cavalry) with the new title Lieutenant.
1 22 Promoted to Army (Cavalry) officer rank 2 with the new title Captain.
2 22 Continued as Army (Cavalry).
2 25 Thrown into a brutal ground war
2 26 Promoted to Army (Cavalry) officer rank 3 with the new title Major.
3 26 Continued as Army (Cavalry).
3 27 Unit is slaughtered in a disastrous battle, for which Wayne Maiden blame Wayne Maiden's commander. Gain commander as Enemy.
4 27 Became a Marine (Marine Support) with the new title Marine.
4 30 On the front lines of a planetary assault and occupation.
5 31 Continued as Marine (Marine Support).
5 32 A mission goes disastrously wrong due to Wayne Maiden's commander’s error or incompetence, but Wayne Maiden survive.
5 32 Cover for the commander and gain an Ally.
6 35 Continued as Marine (Marine Support).
6 37 Trapped behind enemy lines.
6 39 Promoted to Marine (Marine Support) rank 1 with the new title Lance Corporal.
7 39 Continued as Marine (Marine Support).
7 42 Wayne Maiden is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival.
8 42 Became a Scout (Explorer).
8 46 When dealing with an alien race, Wayne Maiden botch an opportunity to gather extra intelligence about them.
8 46 Psychologically damaged by Wayne Maiden's time in the scouts.
8 46 Forced to continue current assignment.
8 46 Promoted to Scout (Explorer) rank 1 with the new title Scout.
9 46 Continued as Scout (Explorer).
9 48 Perform an exemplary service for the scouts.
10 50 Attempted to change assignments.
10 50 Failed to qualify for Surveyor (Scout).
10 50 Continued as Scout (Explorer).
10 54 Wayne Maiden's ship is damaged, and Wayne Maiden have to hitch-hike Wayne Maiden's way back across the stars to the nearest scout base.
10 54 Gain 4 Contacts. Gain 1 Enemies.
11 54 Became a Believer (Holy Warrior) with the new title Hopeful.
11 55 Wayne Maiden is caught in the periphery of a scandal.
11 55 Demoted to Believer (Holy Warrior) rank -1.
12 58 Aging Crisis. Owe 10,000 for medical bills.
12 58 Retired at age 58.
12 58 Continued as Believer (Holy Warrior).
12 60 Wayne Maiden faith is shaken.
13 62 Aging Crisis. Owe 50,000 for medical bills.
13 62 Continued as Believer (Holy Warrior).
13 64 Wayne Maiden aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
14 64 Aging Crisis. Owe 10,000 for medical bills.
14 64 Retired.
14 65 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
15 68 Aging Crisis. Owe 50,000 for medical bills.
15 70 Betrayal. Convert an Ally into a Rival or Enemy.
16 72 Aging Crisis. Owe 60,000 for medical bills.
16 74 Find Ancient Technology.
17 76 Aging Crisis. Owe 10,000 for medical bills.
17 79 Birth or Death involving a family member or close friend.
18 80 Aging Crisis. Owe 40,000 for medical bills.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙