Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
21 |
Established a network of contacts. Gain 3 contacts. |
2 |
22 |
Continued as Agent (Corporate Agent). |
2 |
23 |
Befriended by a senior agent. |
2 |
26 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
3 |
26 |
Continued as Agent (Corporate Agent). |
3 |
28 |
Established a network of contacts. Gain 2 contacts. |
3 |
30 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
4 |
30 |
Continued as Agent (Corporate Agent). |
4 |
31 |
Advanced training in a specialist field. |
4 |
34 |
Forced to continue current assignment. |
4 |
34 |
Promoted to Agent (Corporate Agent) rank 3. |
5 |
34 |
Continued as Agent (Corporate Agent). |
5 |
37 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
40 |
Gained a contact. |
7 |
42 |
Continued as Believer (Missionary/Humanitarian). |
7 |
46 |
Someone more charismatic but less devout than Wilburn Dendy has become Wilburn Dendy's superior. |
7 |
46 |
Forced to muster out. |
8 |
46 |
Failed to qualify for Thief (Rogue). |
8 |
46 |
Became a Drifter (Wanderer). |
8 |
50 |
Promoted to Drifter (Wanderer) rank 1. |
9 |
50 |
Continued as Drifter (Wanderer). |
9 |
54 |
Survived a risky adventure but gained nothing. |
9 |
54 |
Promoted to Drifter (Wanderer) rank 2. |
10 |
54 |
Continued as Drifter (Wanderer). |
10 |
56 |
Survived a risky adventure but gained nothing. |
11 |
58 |
Continued as Drifter (Wanderer). |
11 |
61 |
Wilburn Dendy do not know what happened to Wilburn Dendy. There is a gap in Wilburn Dendy's memory. |
12 |
61 |
Failed to qualify for Merchant Marine (Merchant). |
12 |
61 |
Continued as Drifter (Wanderer). |
12 |
63 |
Wilburn Dendy do not know what happened to Wilburn Dendy. There is a gap in Wilburn Dendy's memory. |
13 |
63 |
Failed to qualify for Corporate Agent (Agent). |
13 |
63 |
Submitted to the draft. |
13 |
63 |
Became a Navy (Flight) with the new title Crewman. |
13 |
66 |
Wilburn Dendy foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
13 |
67 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
14 |
67 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
67 |
Retired at age 67. |
14 |
67 |
Continued as Navy (Flight). |
14 |
71 |
Wilburn Dendy is falsely accused for an accident that causes the death of several crew members. Gain the officer who blamed Wilburn Dendy as an Enemy. |
15 |
71 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
71 |
Retired. |
15 |
74 |
Victim of a crime. |
16 |
75 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
78 |
Moved to a new world. |
17 |
79 |
Aging Crisis. Owe 50,000 for medical bills. |