Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
1 |
21 |
Willard May secretly provide religious rites for a dying leader or noble, although they do not share Willard May's faith. Gain an Ally in the family and a Rival who disagrees with Willard May's choice. |
1 |
22 |
Forced to continue current assignment. |
1 |
22 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
2 |
22 |
Continued as Believer (Mainstream Believer). |
2 |
23 |
Willard May retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
3 |
26 |
Continued as Believer (Mainstream Believer). |
3 |
30 |
Willard May secretly provide religious rites for a dying leader or noble, although they do not share Willard May's faith. Gain an Ally in the family and a Rival who disagrees with Willard May's choice. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Citizen (Corporate). |
4 |
31 |
Willard May rise to a position of power in Willard May's colony or corporation. |
4 |
34 |
Promoted to Citizen (Corporate) rank 1. |
5 |
34 |
Continued as Citizen (Corporate). |
5 |
35 |
Willard May's business expands, Willard May's corporation grows, or the colony thrives. |
5 |
38 |
Forced to continue current assignment. |
5 |
38 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
6 |
38 |
Continued as Citizen (Corporate). |
6 |
39 |
Willard May's business expands, Willard May's corporation grows, or the colony thrives. |
7 |
42 |
Continued as Citizen (Corporate). |
7 |
44 |
Nearly killed. Owe 7,500 for medical bills. |
8 |
44 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
47 |
A good deal ensures Willard May is living the high life for a few years. |
9 |
48 |
Voluntarily left Merchant Marine |
9 |
48 |
Failed to qualify for Corporate (Citizen). |
9 |
48 |
Became a Drifter (Barbarian). |
9 |
51 |
Find valuable salvage. |
10 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
52 |
Retired at age 52. |
10 |
52 |
Continued as Drifter (Barbarian). |
10 |
54 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
11 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
54 |
Retired. |
11 |
57 |
Severely injured. Owe 20,000 for medical bills. |
12 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
60 |
Birth or Death involving a family member or close friend. |
13 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
65 |
A new romantic starts. Gain an Ally. |
14 |
66 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
69 |
Good fortune. |
15 |
70 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
72 |
A new romantic starts. Gain an Ally. |
16 |
74 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
75 |
Good fortune. |
17 |
78 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
79 |
A new romantic starts. Gain an Ally. |
18 |
82 |
Aging Crisis. Owe 50,000 for medical bills. |