Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
1 |
22 |
Willie Sims is sent to a new community or parish to preach The Word among the poor. |
1 |
22 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
2 |
22 |
Continued as Believer (Holy Warrior). |
2 |
24 |
Willie Sims is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
2 |
26 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
3 |
26 |
Continued as Believer (Holy Warrior). |
3 |
27 |
Willie Sims is chosen to represent Willie Sims's faith in a vid show or other highly public forum. |
4 |
30 |
Continued as Believer (Holy Warrior). |
4 |
31 |
Willie Sims is caught in the periphery of a scandal. |
4 |
31 |
Demoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
5 |
34 |
Continued as Believer (Holy Warrior). |
5 |
37 |
A notable academic consults with Willie Sims about a publication or documentary he is working on. Gain a Contact in academia. |
5 |
38 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
6 |
38 |
Continued as Believer (Holy Warrior). |
6 |
39 |
Willie Sims is sent to a new community or parish to preach The Word among the poor. |
6 |
42 |
Promoted to Believer (Holy Warrior) rank 3 with the new title Force Commander. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Became a Army (Army Support) with the new title Private. |
7 |
44 |
Willie Sims is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
8 |
44 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
48 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
9 |
48 |
Continued as Merchant (Merchant Marine). |
9 |
52 |
A sudden war destroys Willie Sims's trade routes and contacts, forcing Willie Sims to flee that region of space. |
9 |
52 |
Gain rebels as Enemy |
10 |
52 |
Became a Drifter (Scavenger). |
10 |
53 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
11 |
53 |
Became a Entertainer (Journalist). |
11 |
56 |
Willie Sims is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
12 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
56 |
Retired at age 56. |
12 |
56 |
Retired. |
12 |
60 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
61 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
64 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
65 |
Moved to a new world. |
15 |
68 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
72 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
72 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
74 |
Gained a contact. |
17 |
76 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
79 |
Gained a contact. |
18 |
80 |
Aging Crisis. Owe 20,000 for medical bills. |