Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Ground Assault (Marine). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Surveyor). |
1 |
20 |
Wilton Schmidt have no idea what happened to Wilton Schmidt – they found Wilton Schmidt's ship drifting on the fringes of friendly space. |
2 |
20 |
Failed to qualify for Cavalry (Army). |
2 |
20 |
Became a Drifter (Wanderer). |
2 |
21 |
Offered job by a patron. Now owe him a favor. |
2 |
24 |
Promoted to Drifter (Wanderer) rank 1. |
3 |
24 |
Failed to qualify for Naval Academy (Military Academy). |
3 |
24 |
Continued as Drifter (Wanderer). |
3 |
26 |
Wilton Schmidt do not know what happened to Wilton Schmidt. There is a gap in Wilton Schmidt's memory. |
4 |
26 |
Failed to qualify for Infantry (Army). |
4 |
26 |
Switched to Drifter (Barbarian). |
4 |
28 |
Suffer from a life-threatening illness. |
5 |
28 |
Became a Entertainer (Journalist). |
5 |
32 |
Expose or are involved in a scandal of some sort. |
6 |
32 |
Became a Noble (Administrator) with the new title Assistant. |
6 |
35 |
Become deeply involved in politics on Wilton Schmidt's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
6 |
36 |
Promoted to Noble (Administrator) rank 1 with the new title Clerk. |
7 |
36 |
Continued as Noble (Administrator). |
7 |
39 |
Inherit a gift from a rich relative. |
7 |
40 |
Promoted to Noble (Administrator) rank 2 with the new title Supervisor. |
8 |
40 |
Continued as Noble (Administrator). |
8 |
43 |
Moved to a new world. |
8 |
44 |
Promoted to Noble (Administrator) rank 3 with the new title Manager. |
9 |
44 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
44 |
Retired at age 44. |
9 |
44 |
Continued as Noble (Administrator). |
9 |
47 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
9 |
48 |
Forced to muster out. |
10 |
48 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
48 |
Retired. |
10 |
51 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
52 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
56 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
58 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
62 |
Birth or Death involving a family member or close friend. |
14 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
65 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
68 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
69 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
72 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
76 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
76 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
79 |
A new romantic starts. Gain an Ally. |
18 |
80 |
Aging Crisis. Owe 20,000 for medical bills. |