Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
20 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
2 |
20 |
Became a Drifter (Barbarian). |
2 |
24 |
Survived a risky adventure but gained nothing. |
3 |
24 |
Continued as Drifter (Barbarian). |
3 |
26 |
Attempted a risky adventure and was wildly successful. |
3 |
28 |
Promoted to Drifter (Barbarian) rank 1. |
4 |
28 |
Continued as Drifter (Barbarian). |
4 |
30 |
Find valuable salvage. |
5 |
32 |
Continued as Drifter (Barbarian). |
5 |
33 |
Suffer from a life-threatening illness. |
6 |
33 |
Failed to qualify for Corporate (Citizen). |
6 |
33 |
Switched to Drifter (Wanderer). |
6 |
37 |
Wm Kerran do not know what happened to Wm Kerran. There is a gap in Wm Kerran's memory. |
7 |
37 |
Failed to qualify for Performer (Entertainer). |
7 |
37 |
Submitted to the draft. |
7 |
37 |
Became a Scout (Courier). |
7 |
41 |
When dealing with an alien race, Wm Kerran botch an opportunity to gather extra intelligence about them. |
7 |
41 |
Psychologically damaged by Wm Kerran's time in the scouts. |
8 |
41 |
Continued as Scout (Courier). |
8 |
44 |
Good fortune |
8 |
45 |
Forced to continue current assignment. |
8 |
45 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
9 |
45 |
Continued as Scout (Courier). |
9 |
48 |
When dealing with an alien race, Wm Kerran have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
10 |
49 |
Continued as Scout (Courier). |
10 |
51 |
Wm Kerran inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
11 |
51 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
51 |
Retired at age 51. |
11 |
51 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
11 |
52 |
A notable academic consults with Wm Kerran about a publication or documentary he is working on. Gain a Contact in academia. |
12 |
55 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
55 |
Voluntarily left Holy Warrior |
12 |
55 |
Retired. |
12 |
57 |
Gained a contact. |
13 |
59 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
60 |
A new romantic starts. Gain an Ally. |
14 |
63 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
65 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
67 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
69 |
Moved to a new world. |
16 |
71 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
75 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
75 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
78 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
79 |
Aging Crisis. Owe 50,000 for medical bills. |