Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
22 |
Assigned to an urbanised planet torn by war. |
1 |
22 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
2 |
22 |
Continued as Army (Cavalry). |
2 |
25 |
Unit is slaughtered in a disastrous battle, for which Worth Mcarthy blame Worth Mcarthy's commander. Gain commander as Enemy. |
3 |
25 |
Failed to qualify for Star Marine (Marine). |
3 |
25 |
Submitted to the draft. |
3 |
25 |
Became a Scout (Explorer). |
3 |
26 |
When dealing with an alien race, Worth Mcarthy botch an opportunity to gather extra intelligence about them. |
3 |
26 |
Worth Mcarthy inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
4 |
29 |
Continued as Scout (Explorer). |
4 |
33 |
Spend several years jumping from world to world in Worth Mcarthy's scout ship. |
5 |
33 |
Continued as Scout (Explorer). |
5 |
37 |
Worth Mcarthy have no idea what happened to Worth Mcarthy – they found Worth Mcarthy's ship drifting on the fringes of friendly space. |
5 |
37 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
6 |
37 |
Continued as Scout (Explorer). |
6 |
40 |
Perform an exemplary service for the scouts. |
6 |
41 |
Promoted to Scout (Explorer) rank 2. |
7 |
41 |
Continued as Scout (Explorer). |
7 |
45 |
Serve as the courier for an important message from the Imperium. |
7 |
45 |
Forced to continue current assignment. |
7 |
45 |
Promoted to Scout (Explorer) rank 3 with the new title Senior Scout. |
8 |
45 |
Continued as Scout (Explorer). |
8 |
48 |
Worth Mcarthy's ship is damaged, and Worth Mcarthy have to hitch-hike Worth Mcarthy's way back across the stars to the nearest scout base. |
8 |
48 |
Gain 5 Contacts. Gain 1 Enemies. |
9 |
48 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
9 |
51 |
Make an unexpected connection outside Worth Mcarthy's normal circles. Gain a Contact. |
10 |
52 |
Continued as Merchant (Merchant Marine). |
10 |
56 |
Smuggle illegal items onto a planet. |
11 |
56 |
Continued as Merchant (Merchant Marine). |
11 |
60 |
Given advanced training in a specialist field |
11 |
60 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
12 |
60 |
Continued as Merchant (Merchant Marine). |
13 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
64 |
Retired at age 64. |
13 |
64 |
Continued as Merchant (Merchant Marine). |
13 |
65 |
Befriend a useful ally in one sphere. Gain an Ally. |
13 |
68 |
Forced to muster out. |
14 |
68 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
68 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
14 |
69 |
Worth Mcarthy is chosen to represent Worth Mcarthy's faith in a vid show or other highly public forum. |
15 |
72 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
72 |
Continued as Believer (Missionary/Humanitarian). |
15 |
73 |
Worth Mcarthy is caught in the periphery of a scandal. |
15 |
73 |
Demoted to Believer (Missionary/Humanitarian) rank -1. |
16 |
76 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
76 |
Voluntarily left Missionary/Humanitarian |
16 |
76 |
Retired. |
16 |
77 |
Gained a contact. |
17 |
80 |
Aging Crisis. Owe 10,000 for medical bills. |