Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
20 |
Surrounded and outnumbered by the enemy, Abram McDonald hold out until relief arrives. |
1 |
22 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
2 |
22 |
Continued as Army (Cavalry). |
2 |
25 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
2 |
25 |
Gain rebels as Enemy |
3 |
25 |
Failed to qualify for Thief (Rogue). |
3 |
25 |
Submitted to the draft. |
3 |
25 |
Became a Navy (Line/Crew) with the new title Crewman. |
3 |
28 |
Advanced training in a specialist field. |
4 |
29 |
Continued as Navy (Line/Crew). |
4 |
32 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
4 |
33 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
5 |
33 |
Attempted to change assignments. |
5 |
33 |
Switched to Navy (Flight) with previous rank. |
5 |
34 |
Nearly killed. Owe 5,000 for medical bills. |
6 |
34 |
Became a Scout (Courier). |
6 |
38 |
Good fortune |
7 |
38 |
Continued as Scout (Courier). |
7 |
42 |
Abram McDonald spend a great deal of time on the fringes of Charted Space. |
7 |
42 |
Gain a contact in an alien race. |
8 |
42 |
Continued as Scout (Courier). |
8 |
46 |
Abram McDonald's scout ship is one of the first on the scene to rescue the survivors of a disaster but Abram McDonald fail to help. Gain an Enemy. |
8 |
46 |
Injured. |
9 |
46 |
Aging Crisis. Owe 10,000 for medical bills. |
9 |
46 |
Retired at age 46. |
9 |
46 |
Continued as Scout (Courier). |
9 |
50 |
Abram McDonald survey an alien world. |
9 |
50 |
Forced to muster out. |
10 |
50 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
50 |
Retired. |
10 |
53 |
Gained a contact. |
11 |
54 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
56 |
Birth or Death involving a family member or close friend. |
12 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
59 |
Moved to a new world. |
13 |
62 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
64 |
Gained a contact. |
14 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
68 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
70 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
73 |
Victim of a crime. |
16 |
74 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
77 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
78 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
79 |
Gained a contact. |
18 |
82 |
Aging Crisis. Owe 50,000 for medical bills. |