Retired Captain Al Parlow  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia, Imperium 83 M 1 (-2) 1 (-2) 1 (-2) 7 (0) 10 (1) 11 (1)1117AB
Free thinking
 
Skills
Admin 1
Advocate 1
Art (Performing) 0
Athletics 0
Broker 0
Carouse 1
Deception 0
Drive (Mole) 2
Electronics (Remote Ops) 1
Engineer 0
Gun Combat (Archaic) 1
Language (Oynprith (Droyne)) 1
Leadership 1
Mechanic 1
Medic 1
Melee 0
Persuade 0
Pilot (Spacecraft) 1
Profession (Sports/Motorsports) 1
Profession (Colonist/Ranching) 1
Science (Robotic Sciences) 0
Seafarer 0
Steward 0
Streetwise 3
Tactics (Military) 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Captain77
Drifter Wanderer 22
Army Cavalry Captain2 / 02
Retired 04
 
EducationGraduated
Merchant Academy Honors
 
Name Type Affinity Enmity Power Influence Species
Martha Harris Rival 2 3 4 2 Dynchia, Imperium (M/51)
An incident occured.
Al Carnall Contact 2 1 5 1 Dynchia, Imperium (M/41)
Leslie Lord Ally 2 1 0 4 Dynchia, Imperium (M/31)
Relationship soured.
Geo Porter Contact 0 0 2 0 Dynchia, Imperium (M/52)
Geo Porter has life-changing event that creates new responsibilities.
Marsha McKee Contact 1 1 2 3 Dynchia, Imperium (F/24)
Marsha McKee is a member of an organisation which holds a generally opposite view of the Traveller.
 
Term Age History
1 18 Entered Merchant Academy with the Shipboard curriculum.
1 22 Spent the college years partying.
1 22 Graduated with honors.
2 22 Became a Merchant (Merchant Marine) with the new title Crewman.
2 22 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
2 22 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
2 25 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
3 26 Continued as Merchant (Merchant Marine).
3 29 Smuggle illegal items onto a planet.
3 30 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
4 30 Continued as Merchant (Merchant Marine).
4 32 Al Parlow's business or ship thrives.
4 34 Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer.
5 34 Continued as Merchant (Merchant Marine).
6 38 Continued as Merchant (Merchant Marine).
6 42 Embroiled in legal trouble.
6 42 Promoted to Merchant (Merchant Marine) rank 5 with the new title 1st Officer.
7 42 Continued as Merchant (Merchant Marine).
7 45 Make an unexpected connection outside Al Parlow's normal circles. Gain a Contact.
7 46 Promoted to Merchant (Merchant Marine) rank 6 with the new title Captain.
8 46 Continued as Merchant (Merchant Marine).
8 47 Embroiled in legal trouble.
8 50 Promoted to Merchant (Merchant Marine) rank 7.
8 50 Forced to muster out.
9 50 Failed to qualify for Army Support (Army).
9 50 Became a Drifter (Wanderer).
9 52 Attempted a risky adventure and was wildly successful.
9 54 Forced to continue current assignment.
9 54 Promoted to Drifter (Wanderer) rank 1.
10 54 Continued as Drifter (Wanderer).
10 56 Drafted into Cavalry
10 58 Promoted to Drifter (Wanderer) rank 2.
11 58 Became a Army (Cavalry) with the new title Private.
11 62 Surrounded and outnumbered by the enemy, Al Parlow hold out until relief arrives.
11 62 Commissioned in Army (Cavalry) with the new title Lieutenant.
11 62 Promoted to Army (Cavalry) officer rank 2 with the new title Captain.
12 62 Aging Crisis. Owe 10,000 for medical bills.
12 62 Retired at age 62.
12 62 Continued as Army (Cavalry).
12 65 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
12 66 Forced to muster out.
13 66 Aging Crisis. Owe 60,000 for medical bills.
13 66 Retired.
13 68 Moved to a new world.
14 70 Aging Crisis. Owe 60,000 for medical bills.
14 73 Gained a contact.
15 74 Aging Crisis. Owe 40,000 for medical bills.
15 78 Gained a contact.
16 78 Aging Crisis. Owe 30,000 for medical bills.
16 81 Good fortune.
17 82 Aging Crisis. Owe 20,000 for medical bills.
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