Term |
Age |
History |
---|
1 |
18 |
Became a Army (Army Support) with the new title Private. |
1 |
20 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
2 |
20 |
Became a Drifter (Scavenger). |
2 |
23 |
Suffer from a life-threatening illness. |
3 |
23 |
Returned to Army (Army Support). |
3 |
24 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
3 |
24 |
Gain rebels as Enemy |
4 |
24 |
Became a Scout (Courier). |
4 |
26 |
Spend several years jumping from world to world in Alfredo Beck's scout ship. |
5 |
28 |
Continued as Scout (Courier). |
5 |
30 |
Victim of a crime |
6 |
32 |
Continued as Scout (Courier). |
6 |
34 |
When dealing with an alien race, Alfredo Beck botch an opportunity to gather extra intelligence about them. |
6 |
34 |
Psychologically damaged by Alfredo Beck's time in the scouts. |
7 |
36 |
Continued as Scout (Courier). |
7 |
38 |
When dealing with an alien race, Alfredo Beck have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
7 |
40 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
8 |
40 |
Continued as Scout (Courier). |
8 |
41 |
A new romantic starts. Gain an Ally. |
8 |
44 |
Forced to muster out. |
9 |
44 |
Failed to qualify for Corporate Agent (Agent). |
9 |
44 |
Switched to Drifter (Wanderer). |
9 |
45 |
Attacked by enemies that Alfredo Beck easily defeat. |
9 |
45 |
Gain Enemy if Alfredo Beck don't already have one. |
10 |
48 |
Continued as Drifter (Wanderer). |
10 |
51 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
11 |
51 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
51 |
Retired at age 51. |
11 |
51 |
Retired. |
11 |
54 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
55 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
58 |
Birth or Death involving a family member or close friend. |
13 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
61 |
Birth or Death involving a family member or close friend. |
14 |
63 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
64 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
67 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
68 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
71 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
73 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
75 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
79 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
79 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
82 |
Gained a contact. |
19 |
83 |
Aging Crisis. Owe 10,000 for medical bills. |