Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
22 |
Moved to a new world. |
2 |
22 |
Voluntarily left Courier |
2 |
22 |
Failed to qualify for Thief (Rogue). |
2 |
22 |
Became a Drifter (Barbarian). |
2 |
26 |
Drafted into Law Enforcement |
2 |
26 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
26 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
30 |
Advanced training in a specialist field. |
3 |
30 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
4 |
30 |
Continued as Agent (Law Enforcement). |
4 |
33 |
Given specialist training in vehicles. |
4 |
34 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
5 |
34 |
Continued as Agent (Law Enforcement). |
5 |
36 |
Befriended by a senior agent. |
5 |
38 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
6 |
38 |
Voluntarily left Law Enforcement |
6 |
38 |
Failed to qualify for Merchant Marine (Merchant). |
6 |
38 |
Returned to Drifter (Barbarian). |
6 |
42 |
Attacked by enemies that Annie Corbeld easily defeat. |
6 |
42 |
Gain Enemy if Annie Corbeld don't already have one. |
7 |
42 |
Continued as Drifter (Barbarian). |
7 |
45 |
Nearly killed. Owe 30,000 for medical bills. |
8 |
45 |
Failed to qualify for Physician (Scholar). |
8 |
45 |
Submitted to the draft. |
8 |
45 |
Became a Navy (Line/Crew) with the new title Crewman. |
8 |
47 |
Vessel participates in a diplomatic mission. |
8 |
47 |
Gain a contact. |
8 |
49 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
9 |
49 |
Voluntarily left Line/Crew |
9 |
49 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
9 |
50 |
Make an unexpected connection outside Annie Corbeld's normal circles. Gain a Contact. |
10 |
53 |
Voluntarily left Merchant Marine |
10 |
53 |
Switched to Drifter (Scavenger). |
10 |
57 |
Severely injured. Fully recovered. Owe 12,500 for medical bills. |
11 |
57 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
57 |
Retired at age 57. |
11 |
57 |
Retired. |
11 |
60 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
61 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
63 |
Gained a contact. |
13 |
65 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
66 |
A new romantic starts. Gain an Ally. |
14 |
69 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
72 |
Encounter a Psionic institute. |
15 |
73 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
76 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
77 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
79 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
81 |
Aging Crisis. Owe 10,000 for medical bills. |