Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
21 |
Public opinion turns on Annie Larson. |
2 |
21 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
25 |
Rewarded for a successful mission. |
3 |
25 |
Continued as Agent (Law Enforcement). |
3 |
26 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
4 |
26 |
Became a Army (Cavalry) with the new title Private. |
4 |
30 |
Given a special assignment or duty in Annie Larson's unit. |
4 |
30 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
5 |
30 |
Continued as Army (Cavalry). |
5 |
31 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
34 |
Promoted to Army (Cavalry) rank 2 with the new title Corporal. |
6 |
34 |
Attempted to change assignments. |
6 |
34 |
Failed to qualify for Army Support (Army). |
6 |
34 |
Continued as Army (Cavalry). |
6 |
36 |
Unit is slaughtered in a disastrous battle, for which Annie Larson blame Annie Larson's commander. Gain commander as Enemy. |
7 |
36 |
Returned to Agent (Law Enforcement). |
7 |
40 |
Annie Larson went above and beyond the call of duty. |
7 |
40 |
Promoted to Agent (Law Enforcement) rank 1. |
8 |
40 |
Continued as Agent (Law Enforcement). |
8 |
43 |
Accepted a deal with criminal or other figure under investigation. |
9 |
43 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
9 |
46 |
Annie Larson secretly provide religious rites for a dying leader or noble, although they do not share Annie Larson's faith. Gain an Ally in the family and a Rival who disagrees with Annie Larson's choice. |
10 |
47 |
Continued as Believer (Missionary/Humanitarian). |
10 |
50 |
Annie Larson is sent to a new community or parish to preach The Word among the poor. |
10 |
51 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
11 |
51 |
Voluntarily left Missionary/Humanitarian |
11 |
51 |
Became a Scout (Explorer). |
11 |
55 |
Severely injured. Fully recovered. Owe 7,500 for medical bills. |
12 |
55 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
55 |
Retired at age 55. |
12 |
55 |
Returned to Believer (Missionary/Humanitarian). |
12 |
58 |
Annie Larson secretly provide religious rites for a dying leader or noble, although they do not share Annie Larson's faith. Gain an Ally in the family and a Rival who disagrees with Annie Larson's choice. |
13 |
59 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
59 |
Voluntarily left Missionary/Humanitarian |
13 |
59 |
Retired. |
13 |
60 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
63 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
67 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
67 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
71 |
Gained a contact. |
16 |
71 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
74 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
75 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
78 |
Gained a contact. |
18 |
79 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
80 |
A new romantic starts. Gain an Ally. |
19 |
83 |
Aging Crisis. Owe 50,000 for medical bills. |