Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
1 |
22 |
Arch Wallace is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
1 |
22 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
2 |
22 |
Continued as Believer (Missionary/Humanitarian). |
2 |
25 |
Arch Wallace is caught in the periphery of a scandal. |
2 |
25 |
Demoted to Believer (Missionary/Humanitarian) rank 0 with the new title Junior Project Worker. |
3 |
26 |
Continued as Believer (Missionary/Humanitarian). |
3 |
28 |
Arch Wallace is chosen to represent Arch Wallace's faith in a vid show or other highly public forum. |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Agent (Intelligence). |
4 |
31 |
Go undercover to investigate an enemy. |
4 |
31 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
4 |
34 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
5 |
34 |
Continued as Agent (Intelligence). |
5 |
35 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
6 |
35 |
Became a Merchant (Free Trader). |
6 |
39 |
Befriend a useful ally in one sphere. Gain an Ally. |
6 |
39 |
Promoted to Merchant (Free Trader) rank 1. |
7 |
39 |
Continued as Merchant (Free Trader). |
7 |
40 |
Befriend a useful ally in one sphere. Gain an Ally. |
7 |
43 |
Promoted to Merchant (Free Trader) rank 2. |
8 |
43 |
Continued as Merchant (Free Trader). |
8 |
47 |
Make an unexpected connection outside Arch Wallace's normal circles. Gain a Contact. |
8 |
47 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
9 |
47 |
Continued as Merchant (Free Trader). |
9 |
51 |
Embroiled in legal trouble. |
10 |
51 |
Continued as Merchant (Free Trader). |
10 |
55 |
Promoted to Merchant (Free Trader) rank 4. |
11 |
55 |
Continued as Merchant (Free Trader). |
11 |
59 |
Given advanced training in a specialist field |
11 |
59 |
Promoted to Merchant (Free Trader) rank 5. |
12 |
59 |
Continued as Merchant (Free Trader). |
12 |
60 |
Embroiled in legal trouble. |
12 |
63 |
Forced to continue current assignment. |
12 |
63 |
Promoted to Merchant (Free Trader) rank 6. |
13 |
63 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
63 |
Retired at age 63. |
13 |
63 |
Continued as Merchant (Free Trader). |
13 |
66 |
Make an unexpected connection outside Arch Wallace's normal circles. Gain a Contact. |
13 |
67 |
Promoted to Merchant (Free Trader) rank 7. |
13 |
67 |
Forced to muster out. |
14 |
67 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
67 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
14 |
71 |
Arch Wallace is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
14 |
71 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
15 |
71 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
71 |
Continued as Believer (Mainstream Believer). |
15 |
75 |
Arch Wallace retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
16 |
75 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
75 |
Continued as Believer (Mainstream Believer). |
16 |
77 |
Opponents of Arch Wallace's belief system ambush Arch Wallace. |
16 |
77 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
17 |
77 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
77 |
Retired. |
17 |
78 |
Lightly injured, no permanent damage. Fully recovered. |
18 |
81 |
Aging Crisis. Owe 10,000 for medical bills. |