Term |
Age |
History |
---|
1 |
18 |
Became a Army (Army Support) with the new title Private. |
1 |
21 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
1 |
21 |
Gain rebels as Enemy |
2 |
21 |
Became a Drifter (Scavenger). |
2 |
22 |
Find valuable salvage. |
2 |
25 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
25 |
Continued as Drifter (Scavenger). |
4 |
29 |
Continued as Drifter (Scavenger). |
4 |
31 |
Nearly killed. Owe 12,500 for medical bills. |
5 |
31 |
Failed to qualify for Broker (Merchant). |
5 |
31 |
Switched to Drifter (Barbarian). |
5 |
32 |
Gained a contact. |
6 |
35 |
Continued as Drifter (Barbarian). |
6 |
38 |
Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
7 |
38 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
41 |
Given advanced training in a specialist field |
7 |
42 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
8 |
42 |
Continued as Merchant (Merchant Marine). |
8 |
43 |
Gained a contact. |
8 |
46 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
9 |
46 |
Continued as Merchant (Merchant Marine). |
9 |
47 |
Arley Gardner's ship or starport is destroyed by criminals. Gain them as an Enemy. |
10 |
47 |
Failed to qualify for Law Enforcement (Agent). |
10 |
47 |
Submitted to the draft. |
10 |
47 |
Became a Scout (Explorer). |
10 |
50 |
Arley Gardner's ship is ambushed by enemy vessels. Arley Gardner successfully ran to the jump point. |
10 |
51 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
11 |
51 |
Continued as Scout (Explorer). |
11 |
55 |
Arley Gardner inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
12 |
55 |
Failed to qualify for Merchant Marine (Merchant). |
12 |
55 |
Returned to Drifter (Scavenger). |
12 |
59 |
Betrayed by a friend. One of Arley Gardner's Contacts or Allies betrays Arley Gardner, ending Arley Gardner's career. That Contact or Ally becomes a Rival or Enemy. |
13 |
59 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
13 |
62 |
A notable academic consults with Arley Gardner about a publication or documentary he is working on. Gain a Contact in academia. |
14 |
63 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
63 |
Retired at age 63. |
14 |
63 |
Continued as Believer (Missionary/Humanitarian). |
14 |
65 |
Arley Gardner is sent to a new community or parish to preach The Word among the poor. |
15 |
67 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
67 |
Continued as Believer (Missionary/Humanitarian). |
15 |
71 |
Someone more charismatic but less devout than Arley Gardner has become Arley Gardner's superior. |
15 |
71 |
Forced to continue current assignment. |
15 |
71 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
16 |
71 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
71 |
Continued as Believer (Missionary/Humanitarian). |
16 |
73 |
Arley Gardner refuse to secretly provide religious rites for a dying leader or noble, because they do not share Arley Gardner's faith. |
16 |
75 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
17 |
75 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
75 |
Continued as Believer (Missionary/Humanitarian). |
17 |
77 |
Arley Gardner retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
18 |
79 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
79 |
Continued as Believer (Missionary/Humanitarian). |
18 |
83 |
A notable academic consults with Arley Gardner about a publication or documentary he is working on. Gain a Contact in academia. |
18 |
83 |
Forced to muster out. |
19 |
83 |
Aging Crisis. Owe 50,000 for medical bills. |