Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Marine (Merchant). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
22 |
Go undercover to investigate an enemy. |
1 |
22 |
Betrayed by a friend. One of Arnold Finnerty's Contacts or Allies betrays Arnold Finnerty, ending Arnold Finnerty's career. That Contact or Ally becomes a Rival or Enemy. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
23 |
Accepted a deal with criminal or other figure under investigation. |
2 |
26 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
29 |
Gained a contact. |
4 |
30 |
Continued as Agent (Law Enforcement). |
4 |
34 |
Accepted a deal with criminal or other figure under investigation. |
5 |
34 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
35 |
Bankrupted by a rival. Gain the other trader as a Rival. |
6 |
35 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
37 |
Arnold Finnerty secretly provide religious rites for a dying leader or noble, although they do not share Arnold Finnerty's faith. Gain an Ally in the family and a Rival who disagrees with Arnold Finnerty's choice. |
6 |
39 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
7 |
39 |
Continued as Believer (Missionary/Humanitarian). |
7 |
42 |
Find an Alien Artifact. |
7 |
43 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
8 |
43 |
Continued as Believer (Missionary/Humanitarian). |
8 |
44 |
Arnold Finnerty have been following false teachings! |
9 |
44 |
Failed to qualify for Merchant Marine (Merchant). |
9 |
44 |
Became a Drifter (Barbarian). |
9 |
48 |
Severely injured. Fully recovered. Owe 30,000 for medical bills. |
10 |
48 |
Returned to Believer (Missionary/Humanitarian). |
10 |
51 |
Arnold Finnerty accepted an offer of inducements to betray Arnold Finnerty's faith. Gain 180,000 in cash. |
10 |
52 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |
11 |
52 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
52 |
Retired at age 52. |
11 |
52 |
Retired. |
11 |
53 |
Good fortune. |
12 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
57 |
A new romantic starts. Gain an Ally. |
13 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
61 |
Moved to a new world. |
14 |
64 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
68 |
Gained a contact. |
15 |
68 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
71 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
72 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
73 |
Good fortune. |
17 |
76 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
77 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
80 |
Aging Crisis. Owe 20,000 for medical bills. |