Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Ground Assault) with the new title Marine. |
1 |
20 |
A mission goes disastrously wrong due to Arther Williams's commander’s error or incompetence, but Arther Williams survive. |
1 |
20 |
Cover for the commander and gain an Ally. |
1 |
22 |
Promoted to Marine (Ground Assault) rank 1 with the new title Lance Corporal. |
2 |
22 |
Continued as Marine (Ground Assault). |
2 |
24 |
Arther Williams is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
3 |
24 |
Failed to qualify for Merchant Academy. |
3 |
24 |
Became a Drifter (Wanderer). |
3 |
26 |
Nearly killed. Owe 35,000 for medical bills. |
4 |
26 |
Failed to qualify for Merchant Academy. |
4 |
26 |
Submitted to the draft. |
4 |
26 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
30 |
Imperial trade restrictions force Arther Williams out of business. |
5 |
30 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
5 |
34 |
Arther Williams retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
6 |
34 |
Aging Crisis. Owe 50,000 for medical bills. |
6 |
34 |
Retired at age 34. |
6 |
34 |
Continued as Believer (Mainstream Believer). |
6 |
37 |
Arther Williams refuse to secretly provide religious rites for a dying leader or noble, because they do not share Arther Williams's faith. |
7 |
38 |
Continued as Believer (Mainstream Believer). |
7 |
42 |
Arther Williams refuse to secretly provide religious rites for a dying leader or noble, because they do not share Arther Williams's faith. |
8 |
42 |
Continued as Believer (Mainstream Believer). |
8 |
43 |
Arther Williams accepted an offer of inducements to betray Arther Williams's faith. Gain 620,000 in cash. |
8 |
46 |
Forced to muster out. |
9 |
46 |
Retired. |
9 |
50 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
10 |
53 |
Gained a contact. |
11 |
54 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
55 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
60 |
Moved to a new world. |
13 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
66 |
A new romantic starts. Gain an Ally. |
14 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
68 |
A new romantic starts. Gain an Ally. |
15 |
70 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
71 |
A new romantic starts. Gain an Ally. |
16 |
74 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
76 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
78 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
81 |
Birth or Death involving a family member or close friend. |
18 |
82 |
Aging Crisis. Owe 10,000 for medical bills. |