Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
22 |
Basil Strachan learn something Basil Strachan should not have – a corporate secret, a political scandal – which Basil Strachan can profit from illegally. |
1 |
22 |
Promoted to Citizen (Worker) rank 1. |
2 |
22 |
Continued as Citizen (Worker). |
2 |
24 |
Basil Strachan's business expands, Basil Strachan's corporation grows, or the colony thrives. |
3 |
26 |
Continued as Citizen (Worker). |
3 |
30 |
Lost eye or limb. Owe 2,500 for medical bills. |
4 |
30 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
31 |
Accused of a crime |
5 |
34 |
Became a Prisoner (Thug). |
5 |
38 |
Defeated a prison gang. Gain an Enemy. |
6 |
38 |
Continued as Prisoner (Thug). |
6 |
42 |
A guard takes a dislike to Basil Strachan. |
7 |
42 |
Switched to Prisoner (Fixer) with previous rank. |
7 |
45 |
Good Behaviour. |
7 |
46 |
Promoted to Prisoner (Fixer) rank 1. |
7 |
46 |
Paroled from prison. |
8 |
46 |
Became a Drifter (Scavenger). |
8 |
48 |
Nearly killed. Fully recovered. Owe 35,000 for medical bills. |
9 |
48 |
Aging Crisis. Owe 40,000 for medical bills. |
9 |
48 |
Retired at age 48. |
9 |
48 |
Retired. |
9 |
49 |
Betrayal. Convert an Ally into a Rival or Enemy. |
10 |
52 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
53 |
A new romantic starts. Gain an Ally. |
11 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
57 |
Gained a contact. |
12 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
61 |
Moved to a new world. |
13 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
65 |
Moved to a new world. |
14 |
68 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
72 |
Good fortune. |
15 |
72 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
75 |
Gained a contact. |
16 |
76 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
79 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
80 |
Aging Crisis. Owe 20,000 for medical bills. |