Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
22 |
Psychologically damaged by Bruce Hunter's time in the scouts. |
2 |
22 |
Became a Entertainer (Artist). |
2 |
25 |
Bruce Hunter is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
3 |
25 |
Became a Rogue (Pirate) with the new title Lackey. |
3 |
29 |
Crime pays off. Gain victim as Enemy. |
3 |
29 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
4 |
29 |
Continued as Rogue (Pirate). |
4 |
32 |
A police detective or rival criminal forces Bruce Hunter to flee and vows to hunt Bruce Hunter down. Gain an Enemy. |
5 |
32 |
Became a Drifter (Wanderer). |
5 |
36 |
Attacked by enemies and injured. |
5 |
36 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
5 |
36 |
Gain Enemy if Bruce Hunter don't already have one. |
5 |
36 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
36 |
Continued as Drifter (Wanderer). |
6 |
37 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
7 |
37 |
Failed to qualify for Surveyor (Scout). |
7 |
37 |
Submitted to the draft. |
7 |
37 |
Became a Agent (Law Enforcement) with the new title Rookie. |
7 |
41 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
8 |
41 |
Returned to Drifter (Wanderer). |
8 |
45 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
9 |
45 |
Failed to qualify for Merchant Academy. |
9 |
45 |
Switched to Drifter (Barbarian). |
9 |
47 |
Lightly injured, no permanent damage. Fully recovered. |
10 |
47 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
47 |
Retired at age 47. |
10 |
47 |
Retired. |
10 |
51 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
11 |
51 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
52 |
Moved to a new world. |
12 |
55 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
59 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
13 |
59 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
61 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
14 |
63 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
64 |
Moved to a new world. |
15 |
67 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
69 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
71 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
72 |
Find an Alien Artifact. |
17 |
75 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
76 |
Gained a contact. |
18 |
79 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
81 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
83 |
Aging Crisis. Owe 50,000 for medical bills. |