Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
20 |
Buck Rogers's scout ship is one of the first on the scene to rescue the survivors of a disaster but Buck Rogers fail to help. Gain an Enemy. |
1 |
20 |
Buck Rogers's ship is damaged, and Buck Rogers have to hitch-hike Buck Rogers's way back across the stars to the nearest scout base. |
1 |
20 |
Gain 1 Contacts. Gain 2 Enemies. |
2 |
22 |
Voluntarily left Explorer |
2 |
22 |
Failed to qualify for Scientist (Scholar). |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
26 |
Find valuable salvage. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
27 |
Find an Alien Artifact. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
33 |
Attacked by enemies that Buck Rogers easily defeat. |
4 |
33 |
Gain Enemy if Buck Rogers don't already have one. |
5 |
34 |
Voluntarily left Scavenger |
5 |
34 |
Failed to qualify for Colonist (Citizen). |
5 |
34 |
Submitted to the draft. |
5 |
34 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
38 |
An investigation takes on a dangerous turn. |
5 |
38 |
Hard times caused by a lack of interstellar trade costs Buck Rogers's job. |
5 |
38 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
6 |
38 |
Continued as Agent (Law Enforcement). |
6 |
39 |
Established a network of contacts. Gain 3 contacts. |
6 |
42 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
7 |
42 |
Voluntarily left Law Enforcement |
7 |
42 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
46 |
A notable academic consults with Buck Rogers about a publication or documentary he is working on. Gain a Contact in academia. |
8 |
46 |
Continued as Believer (Missionary/Humanitarian). |
8 |
49 |
Buck Rogers retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
9 |
50 |
Continued as Believer (Missionary/Humanitarian). |
9 |
53 |
Buck Rogers faith enjoys an explosion of popularity largely thanks to Buck Rogers's efforts. |
9 |
53 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
9 |
54 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
10 |
54 |
Continued as Believer (Missionary/Humanitarian). |
10 |
56 |
Someone more charismatic but less devout than Buck Rogers has become Buck Rogers's superior. |
10 |
58 |
Forced to muster out. |
11 |
58 |
Became a Merchant (Free Trader). |
11 |
60 |
Embroiled in legal trouble. |
11 |
62 |
Promoted to Merchant (Free Trader) rank 1. |
12 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
62 |
Retired at age 62. |
12 |
62 |
Continued as Merchant (Free Trader). |
12 |
64 |
Buck Rogers's ship or starport is destroyed by criminals. Gain them as an Enemy. |
13 |
64 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
13 |
66 |
A new romantic starts. Gain an Ally. |
13 |
68 |
Forced to muster out. |
14 |
68 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
68 |
Retired. |
14 |
69 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
72 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
74 |
Victim of a crime. |
16 |
76 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
79 |
Moved to a new world. |
17 |
80 |
Aging Crisis. Owe 60,000 for medical bills. |